SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-01-10, 10:13 AM   #9
Drifter
Frogman
 
Join Date: Mar 2010
Posts: 308
Downloads: 75
Uploads: 0
Default

Quote:
Originally Posted by Heretic View Post
As someone who plays heavily modded immersion-based Oblivion, I'm estatic to hear something that that could be possible with SH5.
No Psychic Guards and Attack and Hide mods were mine, though no scripting was involved in those two. Among other mods, I also made the Locked Doors and Knocking mod, which did include my own custom scripts.

It seems that most here don't quite yet understand the huge potential through scripting. The most powerful tool there is for modding a game. Woohoo!
Drifter is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:38 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.