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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Jul 2002
Posts: 1,134
Downloads: 93
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Just curious ... I have read the Bluebook and reread it again recently ...
For those who play MP engagements with multiple allied subs how do you address the comms issue? It seems to me that providing real-time comms like in a flight sim is not realistic for sub engagements. The Blue Book seems to describe this type of game play. Also, the reality of the Windows and the Internet is that there is no way to prevent chat programs from running. Thanks.
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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