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Old 02-25-10, 03:29 PM   #32
Matyas
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Join Date: Jan 2007
Location: Budapest
Posts: 42
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I absolutely love the idea of clear, simple, full-screen periscope view and button-activated commanding interface.

I could imagine a commanding interface similar to the one implemented in SWAT4, where holding down the right mouse button brings up a list of orders from which the player can choose from (some of the orders can be further specified in a sliding sub-menu). I think this would fit quite well into the submarine commanding scheme. I can also imagine that the available commands may vary based on the situation (e.g. in combat, submerged) and/or the location of the captain (e.g. you could not give orders to the torpedo officer if you are on the bridge or in the engine room or if you stand too far away from the closed-circuit telephone-like thing that connected the battle stations).

Actually, in the SWAT4 interface you could choose separately the recipient of orders (red team/blue team/ gold team) by tapping the SPACE key. This could also be the case in SH5 interface, but instead of red/blue team we could have XO/Navigator/etc.
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