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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#7 |
Machinist's Mate
![]() Join Date: Jun 2008
Posts: 130
Downloads: 0
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Yes, if you read the patch readme, 1.07 has some bugs fixed in comparison to 1.0 (towed array bug fixed in 1.02, broadband tracker not assigning correctly etc...).
There is a good 688HK FAQ here that should help you for the game mechanism and for the missions : http://db.gamefaqs.com/computer/dosw...r_killer_a.txt Even today 688 remains a very good subsim. |
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