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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#10 |
Frogman
![]() Join Date: Dec 2009
Posts: 305
Downloads: 22
Uploads: 0
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SH5 will flop because the simulation has been diluted in an effort to chase a larger market.
There are a lot of people - gamers - who will look at a subsim (or any sim) and think "BORING!". They're not bad people, they're not stupid either, they just have different taste. And they make up the vast, vast majority of the gaming market. Ubisoft is desperate to give this series a broader appeal, and is prepared to lower the quality of the simulation to do that. But it won't work. Does anybody think that the average Modern Warfare or Halo player (both good games) will look at Silent Hunter 5 and think "Oh gee wow special abiities this is just what I've been waiting for!"? The answer is no. They will not. These new "features" won't draw in a non-subsimming crowd, because these people are not interested in submarine simulations. That's it. And by futilely pandering to this market, Ubisoft have damaged the series' credibility with their core market of simulationists. I don't think I've ever seen such a botched attempt to market a game before. Well, maybe Daikatana...
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