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![]() Join Date: Apr 2007
Location: Baltic sea, Stockholm Archipelago
Posts: 28
Downloads: 0
Uploads: 0
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Aim: I always try to get the fish under the keel, either under the smokestack where I suspect I can get the boilers to shut down, or midship under the bridge if the smokestack is astern (dont know if this with disabled boilers is simulated into the game somehow, depending on point of aim?)
If i Decide two hits is a must in order to break the merchant (warships, I usually go with 4+ torps on carriers/battleships) I usually try to aim both midships with a spread to get two shot at breaking the keel. Depth: I try to get a big visible hole in the ship, especially the one that is angular both under the keel and on the side on the ship seems to be very effective in sinking the vessel, I have experimented with 0,5-1 meter below the keel (2-3 feet) but my experience is 1 meter is waste of explosion, and 0,5 meters usually does the job. Whats your opinions for effective aim and depth? |
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