SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-30-05, 08:09 PM   #34
Jungman
Samurai Navy
 
Join Date: Apr 2005
Location: Iowa, USA
Posts: 596
Downloads: 0
Uploads: 0
Default

The VII series subs have a fairly short Snorkel compared to the conning tower. You can hardly get the snorkel set just right without the conning tower being exposed in heavy sea waves.

The 'subname'.sim file contains the Snorkel height at 5 meters. You could change it to be longer to maybe 7 meters and see if it works in game, not tested though. It would let you go deeper.

Many times I sit at 12m same as periscope if calm enough waters. But in moderate 9 m/s waves it need to go up to 11 depth to make snorkel work.

That stock 10m will get you killed. The conning tower is exposed and the airplanes can see it as if on the surface.

So yes you could lower 1 meter, depends upon sea state. Eventually you will get a 'feel' for the correct depth.

Also, the 1 meter visual MinHeight hack does not make you invisible within 4 km of target, really bad at about 2 km. THis only makes snorkel not so huge at over 4km distance attracting airplanes like crazy. The CFG file shows that anything over half range gets double detect time. I am taking advatage of that fact to help make the snork hide at distance (It is under 2 meters high).
Jungman is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:22 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.