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Old 10-01-09, 01:17 PM   #21
Jimbuna
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Join Date: Feb 2006
Location: 250 metres below the surface
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Quote:
Originally Posted by melnibonian View Post
Thanks Jim
(Back home)

The KM Heavy mod was something BBW and I cobbled together whilst testing GWX2.1 IIRC but works fine with GWX3.0 and includes Bismarck, Tirpitz, Scharnhorst, Gneisenau and Hipper.

The Fleet Tender read me below:

Quote:
Kriegsmarine generic fleet tender by Mikhayl - july 2009

Made from Gerome_73's NCL_Leipzig, just scaled the hull, moved the superstructure around and adapted masts, small parts, zones and texture.

Install with JSGME, you will need to add the ship manually in your campaign files otherwise it will not appear in game.

If you already have the file "Particles_funnelsmoke.dat" by Albrecht von Hesse in data/library/, you can delete the one provided in the mod before installing.

Add this line to your EnglishNames.cfg and GermanNames.cfg in data/sea/
English:
SBTender=Fleet Tender
German:
SBTender=Begleitschiff

Credits: Gerome_73, LSH3 team, Albrecht von Hesse.
Use/re-use/modify as you like as long as you credit the original authors.

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