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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief
![]() Join Date: Jul 2005
Posts: 316
Downloads: 28
Uploads: 0
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dear dev team,
i am playing the sh series since its first part. one thing i was missing in sh3 and 4: we couldnt write anything on the map like times of observation points, first sightings etc. also a possibility to navigate would be nice. it is an easy feature: give us a button for the WO to check the boats position depending on weather, time, sun (day or night). if the conditions are good, he gives us a good position. we have to plot until the next WO info... this feature would need a real round world. this could also help to see enemy shippings masts before their hulls. another very important point is sensoring: convoys were hearable at more than 100 km, single contacts only up to 25 km. so please give convoays a higher sound volume. also it should be possible to see the funnel smoke of coal burners up to 50 km... i think these points are easy to implement but would change gameplay in a big way. you need to generate less contacts but players would find them easier (and this would be more realistic) just my 50 cent...
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Everything comes to him who waits |
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