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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Swabbie
![]() Join Date: Aug 2009
Posts: 10
Downloads: 8
Uploads: 0
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Hey all, sorry if this has been posted before, I did a quick search and didn't find anything. I'm also sure this is in one of the videos, but I wanted to have it in writing.
I'm using TMO1.7. 1. What's the best way to find the what degree a target is headed without map contact updates? **So far I have been making a mark, waiting some time, then marking again, and drawing a line through with the ruler. However, this doesnt' work too well for fast ships like warships... 2. What's the best way to find range? **So far underwater I've been using the sonar station, looking in the direction of a ship, and pressing find range button, then drawing with a ruler on the nav map where it is (because I also have its bearing via the sonar man). I'd imagine it's easy to use radar on the surface. Thanks ahead of time! |
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