SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-08-05, 06:41 PM   #11
XabbaRus
Navy Seal
 
Join Date: Sep 2001
Posts: 5,330
Downloads: 5
Uploads: 0


Default

Quote:
Originally Posted by bradclark1
If it's just piddly stuff wrong with it why is it taking so long to bring a patch out? Jamie's reply doesn't qualify as an answer. He could just as well have said that coffee got spilt on the keyboard. I've had it off for a while and I'm not going to bother with it until the patch comes out. I'm not going to go around and say don't get it,but if I'm asked my opinion on it I'll give "my" opinion on it.

Brad
Some of it may be piddly but you have to replicate it and then figure out a solution. Also in fixing one bug you might inadvertantly create one or more new bugs. Everything has a knock on effect so that is why it takes time. Some might accuse me of SCS worship but there are also the realities of programming to contend with.

I haven't played DW for a bit not cos of bugs or whatever but I haven't had time and there aren't enough OHP scenarios out there and I hate playing my own ones as they have no suspense. Oh and I am also lazy at the moment since I now spend all day looking at a computer screen moving lines about.

From what ludger menetioned about a recalculated sound algorithm taking raytracing into account doesn't sound piddly to me.
__________________
XabbaRus is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:25 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.