![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Pacific Aces Dev Team
|
![]()
It took a bit more time than initially planned, because I wanted to add OLC's last horizon fix....but it's now ready
![]() Until UBI hands us the code of the game, this is as far as it gets in the SH3 world. This new environment mod will push the limits of visibility to 20.000 metres (21.782 yards), and is based upon GWX3 16km environment, with no other changes except OLC's horizon fix. It is therefore specially indicated for GWX, but it might work anyway on top of any other mod or stock install (Though unexpected effects may arise in installs with 8km environment files, due to problems with the visual sensors). The low quality of this JPEG doesn't allow you to see it, but in the game the smoke plume over the horizon is fully visible ![]() ![]() A huge thanks (Further extended in the readme with details) goes to Seeadler, Onelifecrisis, Graff Paper and all those who helped with the mod, and to Privateer, who pointed me to an excellent 3D editor that made the job quite easy. And of course to the GWX team, whose environment mod is the basis of the mod and provided permissions to use it. Read the readme carefully, the mod is JSGME ready and it comes in time for ther weekend patrol. GET IT HERE: (UPDATED LINK, FILE NOW IN 7 ZIP FORMAT) http://files.filefront.com/GWX+20km+.../fileinfo.html Happy hunting all! ![]()
__________________
One day I will return to sea ... Last edited by Hitman; 05-30-09 at 06:00 AM. |
![]() |
![]() |
|
|