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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Sonar Guy
![]() Join Date: Nov 2007
Location: Scotland
Posts: 392
Downloads: 47
Uploads: 0
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I apologise for posting this here, as well as in the mod forum, but I'm keen to start a career so I was hoping for a quick answer.
Despite reading the PDF with SH3Comm I'm confused about the way 'realistic career length' and 'crew transfers' work. The PDF says it's calculated when a new career is started, which makes sense. But I don't get the 'in mid-patrol' and 'tinkering between patrols' relevance. Can someone 'draw me a picture' for my mental blank on this - I'm sure it's dead easy and I'm being thick ![]() EDIT: to try and explain a bit better, does the 'tinkering' bit mean that your selections can change if you start SH3Comm and don't start-up the game? Or once you've selected your settings these won't ever change until you start a new career??
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GWX v3.0 Gold, Commander v3.2. WINDOWS 10, G3258 @ 3.8Ghz, 8GB RAM, GTX 960 2Gb. |
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