SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-25-09, 09:07 AM   #1
OttoSchuhart
Watch
 
Join Date: Mar 2009
Posts: 16
Downloads: 86
Uploads: 0
Default Depth Charge Modding

Hi

I'm currently trying to modify the depth charges in SH3 but got stuck with two issues, and I can't find any helpful topic in the forum. Maybe one of you guys can help me out:

1. In the early years, the DCs don't get any deeper than 100m before they explode, even if the sub is much deeper than that. Later in the war (around 1943) they can reach depths of ~200m. I'm aware that this has a historic background, but it's still boring if I'am perfectely safe in 140m during the first years of the war. Does anyone know if and how this time-linked maximum detonation depth can be altered?

2. Using Timetravellers SH3 Mini Tweaker, I modified the files depthcharges.sim & .zon to change some of the DC stats. Afer I failed several times I found out, that these files contain values for 5 different types of DCs, each with its own characteristics (eg. fallspeed, max/minEF, explosion impulse,...). Does anyone know how these different DC types are used in the game? Are they used by different nationalities or at different stages during the war?

Thanks a lot
OttoSchuhart is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:36 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.