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Old 03-25-09, 04:45 AM   #1
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default MK14 TorPex Warhead missing from game

Well, here's what I understand :

German Hexanite isn't much better than TNT.

in game German T1 and Te and TIII torpedoes have these values :

MinEF=120
MaxEF=180
AP=100
Minradius=3
Maxradius=7


the US mk14 has the same values as the T1a :

--> so it must use the TNT warhead.

Then the game is missing out on the torpex warheads which were supplied to boats starting in 1943, and were used along with the TNT warheads.

Quote:

The fourth torpedo (a torpex) hit the freighter under the bridge breaking its back, and the fifth torpedo (TNT) hit her aft. She sank by the stern
http://www.warfish.com/report5.html
Since the TorPex devellopped by the British in 1942 and adopted by the US gives a 1.5 times ratio compared to TNT, I think we could mod one of the useless torpedoes into a MK14 TorPex Warhead that would become available in 1943.

All subsequent types to be changed to TorPex, thus with a higher yield.

As I did US torpedo mods a while back, I could easily mod this.

What do you think ?

keltos
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