SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-14-09, 02:49 AM   #1
Captain von Keldunk
Sonar Guy
 
Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
[REL] IXBG Gold gunship

Hello new Gold version = Rubinis water stream and shipwake fix and my simple flag mod
Now you can have 2x 105mm guns and twin 20mm aa gun with IX1 turrent. Uzo is no more visible under water
New aft 105mm gun works fine with AI control, and with manual control, zoom do work now, but
there is no visible gun crew,also only aft gun can be used manually.
Turret traverse limit removed as both guns use same controller.
Thanks to Skwas for S3D.
Thanks to Rubini for Water stream mod and Ship wake fix.
Flag mod is my own simple mod, that is I copied german mil flag node + its child nodes from flagS.dat file in library.
Gredits to Racerboy for his pioneering work for uboat flags, and for his diesel smoke mod that I recommend you to use with my mod.
No permissions needed from me.
Works with GWX3 gold but is not made for GWX3.
download link http://files.filefront.com/13463083
__________________
SH
Captain von Keldunk is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:51 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.