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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Weps
![]() Join Date: Feb 2009
Location: Wilhelmshaven Local Pub
Posts: 361
Downloads: 2
Uploads: 0
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Once again I show my complete ignorance of life on an actual u boat, by my astonishment that flooding can be 'repaired' while submerged. Is this true or is it just for the sake of the game? I mean how would you get water out of a submarine while your surrounded by water. I have a hunch that your only option without surfacing is to seal the compartment. Yet I read that losing 1 compartment to flooding might be enough to lose the u boat. So just what could actually be done in real life.
I know I probably annoy some with my zeal for attaining 'realism' in a game. After all I am a hipocrite because I don't want to go so far as actually losing my hearing from DC charges. But by gum, I suspect flooding should be a little more severe than just turning a valve off. If a sub were to have flooding in 3 compartments, I don't see it being combat ready to take out 4 destroyers 2 hours later. I know there is the LRT mod and I use the LLRT mod, the one where you tweak the files yourself. That mod makes repairs take 20 minutes which I think is a good compromise. The flooding aspect bothers me though. I would think that once a compartment starts to flood the only way to get water pumped out is to surface. But the game allows you to 'repair' flooding while submerged. I want to know how much could be dealt with and still have a submarine combat worthy. How much would be too much to still be combat worthy but allow the sub to leave the battle and surface to pump water out and lastly at what point is it a lost cause. |
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