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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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The game's ability to deal with surface battles is very limited. The engagement ranges aren't really right, there are not torpedoes, aircraft are, well, cartoons. So it's possible to give the feel that a battle might be going on, but actually scripting it is pretty much impossible.
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