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Old 01-26-09, 07:58 AM   #1
thoomsn
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Join Date: Apr 2005
Location: dogger bank
Posts: 74
Downloads: 252
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Default Three detailed questions about GWX 3.0

Ahoj Kaleus and modders!

Right now I'm on my 19th operation and it's February 1944. During my last trips some questions arised which I would like to ask the experts. Here we go:
1: The Hedgehog bombs in GWX explodes when? At contact with the target or always? It's a little bit confusing 'cause in game they sometimes seem to explode all without contact (what you can check in the external view) and sometimes not: The sonar guy tells me "DCs in the water!" but no explsions follow.
2: As far as I know the "Air Gap" in the North Atlantic was closed around summer 1943 and from there on the Germans lost most of their subs due to air attacks. I'm now in Feb 1944 and have absolutely no problems 'cause my Naxos always warns me in time. I simoply dive for an hour and that's it. Is it posible that there are not enough air craft in GWX which can't be detected by Naxos, Metox and so on? I've heard that TC should not be higher than 128 to see "enough" air attacks so I do not use a higher TC.
3: If I use the Lowered DF Antennas, how does that affect the game play of GWX? For realism reasons I use the "Peilrahmen" only when it was used in real history (when holding contact to a convoy or "Fühlungshalten"). Do I lose any game features when this mod is activated?

Would be great if someone of the experts could answer my questions.
Thank you very much (for this great software and your support).
thoomsn
(at sea)
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