SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-21-09, 03:17 AM   #16
ancient46
Officer
 
Join Date: Apr 2008
Location: Pennsylvania
Posts: 239
Downloads: 108
Uploads: 1
Default

In the stock game sinking is done by exceeding the ship's hit points. Any damage done anywhere will contribute to the sinking. There are mods that ditch this and model the ship sinking on flooding instead.

If you are playing with RFB's new damage model for merchants you have to shoot at or below the waterline. Any shot too high to allow water to enter the hull will not contribute to the ship sinking. You can use all your ammo on a ship and not sink it unless you hit below the waterline to increase the flooding.
ancient46 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:04 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.