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Old 12-29-08, 12:58 PM   #11
Bat
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Join Date: Mar 2006
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Quote:
Originally Posted by onelifecrisis
Quote:
Originally Posted by Kpt. Lehmann
Quote:
Originally Posted by onelifecrisis
Quote:
Originally Posted by Bat
I thought the polygon problem had been solved with this latest ver of GWX. Do I need to install OLC`s mod?
You're confusing two different problems. The problem shown in your screen is the old ship wake glitch - nothing to do with the environment, and not what KL was talking about when he said "polygon problem" (although his screenshot does confuse things somewhat because it actually shows both glitches).
Errm, OLC... the first post on the GWX 3.0 release thread you refer to has the "before" problem shown with the first screenshot...

... just below that are the "after" your work screenies.:p
Yeah, I know, but that first shot also shows the ship wake glitch - and none of the other shots do. Before = ship wake glitch, after = no ship wake glitch. I think that's why Bat thought my work was supposed to fix the ship wake glitch.
Yes that is correct OLC. It was my misinterpretation of the screenshots. It has been made clear. Only thing now is when I start a New Campaign (Sept 39) as 7th/13th Flotilla I keep getting "Base was changed to Kiel". I am sure there is a fix for this somewhere. If someone can guide me to the download it would be greatly appreciated. Thanks OLC & Kpt Lehmann for all your help.
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