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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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XO
![]() Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
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I'm in the process of dl'ing GWX3.0 now. While I'm waiting I was reviewing some of my non-GWX mods to see if any glaring incompatibilities might jump out. After reading about (and seeing the screenshots of) the fantastic looking GWX3.0 improvement in water rendering, I'm wondering if Marhk's Ocean MADNESS v2 will interfere with it? I use the mod to lighten up the environment...I just can't figure a full moon in the sky and STILL not being able to see anything at night? It seemed to work well with GWX2.1 but with 3.0's obvious improvements to the environment (thanks OLC!) I'm checking first before I use Marhk's Ocean MADNESS v2.
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