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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#10 | |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,740
Downloads: 825
Uploads: 4
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![]() Quote:
RFB stuffed this up by replacing the hydrophone audio files with real 'pulsating' sonar signatures, resulting in garbage, as the game engine modifies the audio file with it's own speed related rev count. ![]() Last edited by vanjast; 12-16-08 at 01:54 PM. |
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