![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#11 | |
Sailor man
![]() Join Date: Mar 2007
Posts: 43
Downloads: 0
Uploads: 0
|
![]() Quote:
Turning it off is equally useless, since those who generally do this don't understand that Windows also pages back to the backingstore (memory mapped files, like executables). In essence, you cannot disable paging. Paging is a fundamental aspect of the memory manager. Defragging the page file, also useless. Page files are generally created contigously (given enough free contigous space upon installation of Windows). On top of that, they're written in a fairly random order in 4KB chunks (IIRC, up to 16KB). You will not be hard paging back and forth between chucks 1,2,3,etc, but rather 1,512,845,20,etc. If you're hitting your page file hard enough that it is affecting game play, and this is something you can only identify with perfmon, the Task Manager will not tell you, then your only solution is to get more physical memory. No other solution for solving hard paging is valid. |
|
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|