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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Jan 2014
Location: Netherlands
Posts: 72
Downloads: 208
Uploads: 4
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Hey guys! im screwing about with submarine models again, and this problem i encountered many times before, i know how to reduce it (connect the said polygones with extra lines so the affected area gets smaller) but i have no idea to get completely rid of it.
Does anyone have the solution? i'm using 3DS MAX 2018 ![]() |
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