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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
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![]() Join Date: May 2007
Posts: 86
Downloads: 42
Uploads: 0
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I've read the whole thread and it looks it's a great mod. I wonder why I didn't download it yet
![]() So with BARF and Damage Assessments ships are slowing down and taking longer to sink, right? I wonder if anything can be done with the 100% fire chance after hit. I wonder if it's realistic that every ship is going down in flames. |
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Tags |
barf, brf |
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