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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#136 | |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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As for MP i would very much like that however I'm on the beta version and using the Hyperacoustic sound mod which made a database incompatibility with even fellow beta RA player......I guess I'll wait for the upcoming RA release and then make 2 databases available with JSGME. One for hyperacoustic sound mod and the other just RA without Hyperacoustic sound mod. I've brought the hyperaocutic sound mod to light to GrayOwl but I don't know whether it will be incorporated into the next RA package. As for Periscope depth and Raptor who want to try the beta version you could try asking Subb for help ![]() And to wet your appetite of the upcoming release of updated RA here are two screenies of the new look of the Gepard sonar stations both BB and NB I received from GrayOwl about a week ago. I hope this makes it into the upcoming release version, Gepard new broadband station ![]() Gepard new narrowband station ![]()
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Last edited by Castout; 11-18-08 at 08:41 PM. |
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#137 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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RAPLOC on an Akula? That's a bit unexpected...
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#138 | ||
Chief
![]() Join Date: Dec 2005
Posts: 326
Downloads: 5
Uploads: 0
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![]() WOW ![]() and lemme guess, will the older model akulas / subs prior to the akula2 still use the analog sonar gear?? man, this mod gets better by the minute!!! |
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#139 |
XO
![]() Join Date: Mar 2002
Location: Spain
Posts: 431
Downloads: 22
Uploads: 1
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A couple of days?
I've been waiting 3 years for something like this, I suppose I can wait two more days... :hmm: No, I can't, I want it now! :rotfl:
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Hay dos tipos de buques: los submarinos... y los blancos. There are two types of ships: the subs... and the targets. |
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#140 |
Ocean Warrior
![]() Join Date: Mar 2004
Location: USA
Posts: 2,552
Downloads: 33
Uploads: 0
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Anybody know if these mods respect the Licensing agreements set forth by Sonalysts?
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#141 | |
Sea Lord
![]() Join Date: Jul 2002
Location: Pacific NW
Posts: 1,894
Downloads: 6
Uploads: 0
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Did SCXII with the SCU utility respect Sonalysts licensing agreement for that matter? PD |
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#142 | ||
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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SCU was a grey area, because back then SCS wasn't all that clear about what parts of the software they considered proprietary. Those lines were clearly drawn before the SCX team could make a PCU for DW.
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![]() Last edited by Molon Labe; 11-18-08 at 05:04 PM. |
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#143 | ||
Ocean Warrior
![]() Join Date: Mar 2004
Location: USA
Posts: 2,552
Downloads: 33
Uploads: 0
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#144 | |
Sea Lord
![]() Join Date: Jul 2002
Location: Pacific NW
Posts: 1,894
Downloads: 6
Uploads: 0
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But I have to admit, as someone who bought the original Battlefront release I would absolutely love for DW to be picked up by outlaw programmers like Falcon 4 was. A for profit company that has any sense will never again be able to make a serious modern naval combat simulation without charging upwards of $100. Which I would gladly pay, but I seriously doubt that's happening anytime soon. PD Last edited by PeriscopeDepth; 11-18-08 at 05:22 PM. |
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#145 |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
Downloads: 0
Uploads: 0
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This mod even if it is illegal does no harm to the game.
It may even revive the game at retail, new players will see this and decide to buy the game. As far as SCS is concerned, I think and I'm not the only one that more than 3 years have passed and we have not heard from them a single time saying they were considering doing an add-on. For all intents and purposes DW is a dead end for them. Why should we suffer for their mistakes ? (Its a selfish view but at this point I don't care). The moment they release an official add-on I'll be there with the €'s but until then I'll gladly play this mod. |
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#146 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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Commercial products like DW are a very small part of SCS's business, but the NavalSimEngine is part of both the commercial product and their defense products. The problem is that government agencies or defense contractors might start using "free" PCUs or add-ons to model new platforms instead of going back to SCS for those services.
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#147 | |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
Downloads: 0
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I'm I correct ? ![]() You know what happens to any corporations that use unlicensed software ? Ask the BSA (Business Software Alliance). You pay hell (in any civilised country, in the usa and in italy for instance). So no I don't think that a US firm would use this mod in any official capacity, because then they would be sued brought in court and make to pay very dearly their mistake. For example the BSA goes against those that use non licensed Fonts, and you think they would let somebody use a cracked/moded/non licensed version of a government contrated software ? Be realistic ML. SCS doesn't want modding not because of the use of said mod in official circles, it doesn't modding because it doesn't want modding pure and simple. There is simply no justification. The only one would be if the released an official add-on but we all know the truth, its never going to happen. Almost 4 years have passed and nothing happened. Those 2 mods were developped not because people wanted to go over SCS back (hell the mods waited 3 years !!! to come to light) but because SCS considers not cost efficient to do an official add-on for us poor simmers. So I ask again, ethics aside where is the harm being done to DW ? Last edited by goldorak; 11-18-08 at 06:36 PM. |
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#148 | |||||
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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#149 | ||
Ocean Warrior
![]() Join Date: Mar 2004
Location: USA
Posts: 2,552
Downloads: 33
Uploads: 0
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#150 |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
Downloads: 0
Uploads: 0
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ML : I have already told you that SCS has nothing to fear from US firms or the US Navy (since they are one of their clients no ? ) because it is ILLEGAL to use unlicensed software. Pure and simple. You pay enormous fines and can go to jail by using unlicesed/pirated software. So all this talking about how the US Navy or other firms would use this (pirate) mod is simply and uterly ridiculous.
The problem are not the corporations, the problem is that they don't want us simmers to mod the game. Just accept it for what it is. Last edited by goldorak; 11-18-08 at 07:03 PM. |
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