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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Sep 2007
Posts: 31
Downloads: 41
Uploads: 0
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Too much enemy flights in SH3
Hello buddies,
Can anyone help to solve to reduce enemy flights attacking during mission? It's always can't use the anti-gun on route water ! Many thanks for your help ! |
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#2 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 154
Uploads: 0
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Depending on your location and year, constant air attacks are logical. Later in the war as the allies installed radar in AC, not even the dark of night was safe anymore.
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#3 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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There is a fairly easy fix (by adjusting the spawn distance from airbases to 0.1 you should be able to effectively preventing aircraft from spawning) but it will take away the realism of air attack which was a constant factor to U-boats during WW2.
If you're really that annoyed with air attacks, PM me.
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#4 |
Grey Wolf
![]() Join Date: Mar 2008
Location: Stavanger,Norway
Posts: 895
Downloads: 78
Uploads: 0
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Too much aircrafts??
![]() ![]() Why don't I spot some aircrafts ![]() I barely see none ![]() |
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#5 | |
Stowaway
Posts: n/a
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#6 |
Planesman
![]() Join Date: Apr 2006
Location: Madrid, España
Posts: 198
Downloads: 13
Uploads: 0
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Why don't I spot some aircrafts
![]() I barely see none ![]() Aircrafts are not always easy to spot. It´s better to crash dive as soon as the IWO tells you "Flugzeug gesichtet!"
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OL zS. Siegfried Rollmann, U 108 in WaW IV, 6th war patrol with GWX 3.0 Gold (111.829 BRT) Lt zS Klaus Doldinger (U 36), 4th war patrol with GWX 3.0 Gold (50.713 BRT) SH3 Cmdr 3.1 GWX 3.0 GWX 16 Km atmosphere GWX no medals on crew GWX open hatch GWX Saint Nazaire, Schleuse and units OLC GUI 1.2.7 Thomsen´s sound Torpedo damage final Rubini´s lifeboats and debris D.i.D. |
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#7 |
Grey Wolf
![]() Join Date: Jul 2007
Location: LI NY
Posts: 964
Downloads: 13
Uploads: 0
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Welcome aboard Herr Kaluen!!!
![]() Crash dive when aircraft spotted.... and hard to port/starboard.....
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#8 |
Chief of the Boat
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Welcome aboard Kaleun wowo668
![]() Air attacks are pretty unrealistic in stock/vanilla your right....and the weather often prevents you from manning the AA guns. You have three choices here: 1) Take WB up on his offer 2) Heed Hanomags good advice 3) Try GWX and wish you'd taken up one of the previous two pieces of advice ![]() |
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#9 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
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Well, if you eliminate "air cover", game is not challenging so much...
You can stop engines South of Ireland for a days... and gain renown like Grizzly in a salmon creek... ![]()
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#10 |
Grey Wolf
![]() Join Date: Mar 2008
Posts: 913
Downloads: 16
Uploads: 0
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If you eliminate or reduce the chance of air attack you remove a lot of the "danger" (fun) from the game.
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#11 |
Seaman
![]() Join Date: Sep 2007
Posts: 31
Downloads: 41
Uploads: 0
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Hi all buddies,
Thank you for your advises. Of course I do like the game in a much challenging environment, but when your u-boat patroling the water, it appears over 20 fighters & bombers in a hour, it's not make sense becasue I expect a VIIB type sub is not easy be detected in the great Atlantic Ocean, right? By the way, how to get more renowns, is the partol location is the factors? I shoot all 14 topedores when contact the large convoy, thereafter I just got not more then 1000 renowns. SH3 is the great game that I love, for me, it's much better than SH4 ! May be I love German navy for WW2. Of course I'm a young guy !! ;-) Thanks |
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#12 | |
Planesman
![]() Join Date: Apr 2006
Location: Madrid, España
Posts: 198
Downloads: 13
Uploads: 0
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Concerning renown, what level of realism you use? If the realism level is low, you´ll get low renown also. Or perhaps you sunk a lot of neutral vessels in the convoy!:hmm: Best regards.
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OL zS. Siegfried Rollmann, U 108 in WaW IV, 6th war patrol with GWX 3.0 Gold (111.829 BRT) Lt zS Klaus Doldinger (U 36), 4th war patrol with GWX 3.0 Gold (50.713 BRT) SH3 Cmdr 3.1 GWX 3.0 GWX 16 Km atmosphere GWX no medals on crew GWX open hatch GWX Saint Nazaire, Schleuse and units OLC GUI 1.2.7 Thomsen´s sound Torpedo damage final Rubini´s lifeboats and debris D.i.D. |
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#13 | ||
Seaman
![]() Join Date: Sep 2007
Posts: 31
Downloads: 41
Uploads: 0
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Thanks Klaus, Yap, I'm in year of 1941. I'm not set the realism at high, just 20% ! I like to sink cargo ships as get more tonages, it's wonderful when contact large convoy, C2 & C3 is the one that I like to get them on the sea bed. Some protrol missions were set to near British shore, the order should complete, right? In the middle sea, I always face many flighters & bombers attack my sub. Is it reasonable ? In the game, I use some mod thru JSGME, but the skin, super tops, harbour mod etc. No flighter mod in use. |
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#14 | |||
Planesman
![]() Join Date: Apr 2006
Location: Madrid, España
Posts: 198
Downloads: 13
Uploads: 0
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And yes, you get extra renown patrolling the Planquadrat specified in your orders. P.S. As you become more familiar with the game and increase realism with GWX, you´ll enjoy also even sinking a humble coastal merchant ![]() ![]()
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OL zS. Siegfried Rollmann, U 108 in WaW IV, 6th war patrol with GWX 3.0 Gold (111.829 BRT) Lt zS Klaus Doldinger (U 36), 4th war patrol with GWX 3.0 Gold (50.713 BRT) SH3 Cmdr 3.1 GWX 3.0 GWX 16 Km atmosphere GWX no medals on crew GWX open hatch GWX Saint Nazaire, Schleuse and units OLC GUI 1.2.7 Thomsen´s sound Torpedo damage final Rubini´s lifeboats and debris D.i.D. |
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#15 | |
Ace of the Deep
![]() Join Date: Apr 2007
Location: on patrol
Posts: 1,035
Downloads: 40
Uploads: 0
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