SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-12-08, 06:23 AM   #1
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,109
Downloads: 109
Uploads: 2


Default Ai not attacking??

I just setup a test scenario where I have an Akula, and am protecting an Oscar II whose task is to blow away an american carrier (currently unprotected).

I have specified the Oscar's objective to be the carrier's destruction, but to no avail. The Oscar does not attack the CV, even if trying different distances from the target (To ensure detection). If at long range the Oscar should use his powerful missiles, if at short range then at least it should fire some torpedo. But he simply cruises around and doesn't do anything. What am I doing wrong?

P.S. Yes the countries are set as enemy sides and the ROEs are war time.
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 09-12-08, 07:20 AM   #2
fxn
Sailor man
 
Join Date: Apr 2006
Location: South Africa
Posts: 44
Downloads: 0
Uploads: 0
Default

I made a mission in the ME to see if I get the same results as you. Turns out exactly like you stated. After replacing the Oscar with an Akula though, the Akula quickly made mincemeat of the carrier. The Oscar just continued on it's course, not engaging at all, so I do not know what the problem is.

I did get the Oscar to engage by using a script, so it is possible.
__________________
--------------------------------------------------------------------------------

--------------------------------------------------------------------------------
fxn is offline   Reply With Quote
Old 09-12-08, 08:23 AM   #3
Molon Labe
Silent Hunter
 
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
Default

I'd suggest not specifying a target for the Oscar, unless scripts are being used. Under wartime ROE, the Oscar should engage hostile contacts without any specific orders to do so.

Another possibility is that the problem relates not to detection, but to classification. (Although for sonar contacts, both occur simultaneously---but, the ranges are fudged to account for this). Try putting the Oscar at PD and having a playable on the link so you can verify that the Oscar knows the contact is hostile. If you're playing stock DW, the Oscar has substantially less sonar capability than an Akula, so it might not engage at the same range an Akula would.
__________________
Molon Labe is offline   Reply With Quote
Old 09-12-08, 09:11 AM   #4
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,109
Downloads: 109
Uploads: 2


Default

Quote:
I did get the Oscar to engage by using a script, so it is possible
OK, will try as a desperate measure if needed, thanks

Quote:
If you're playing stock DW, the Oscar has substantially less sonar capability than an Akula, so it might not engage at the same range an Akula would.

Yes I'm doing the scenario for stock DW currently. May be the sub is too far for detecting the carrier when it is far enough for the SS-N-19 Granit , and too close for them when at detection range

Actually, what I was interested in seeing was how the Oscar employed its SS-N-19s, i.e. how many it launched, how close it came to the target, if the salvo was enough to go through the carrier defences, etc.

I'll try placing it in the link as suggested :hmm:
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 09-12-08, 12:25 PM   #5
Molon Labe
Silent Hunter
 
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
Default

Quote:
Originally Posted by Hitman
Quote:
I did get the Oscar to engage by using a script, so it is possible
OK, will try as a desperate measure if needed, thanks

Quote:
If you're playing stock DW, the Oscar has substantially less sonar capability than an Akula, so it might not engage at the same range an Akula would.
Yes I'm doing the scenario for stock DW currently. May be the sub is too far for detecting the carrier when it is far enough for the SS-N-19 Granit , and too close for them when at detection range

Actually, what I was interested in seeing was how the Oscar employed its SS-N-19s, i.e. how many it launched, how close it came to the target, if the salvo was enough to go through the carrier defences, etc.

I'll try placing it in the link as suggested :hmm:
If you want a Shipwreck engagement instead of a torpedo engagement, then over-the-horizon targeting will be required. Keep the Oscar far, far away, and have a Bear fly around the carrier, just outside of SAM range.
__________________
Molon Labe is offline   Reply With Quote
Old 09-12-08, 12:28 PM   #6
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,109
Downloads: 109
Uploads: 2


Default

Thanks will try also.

My idea was to create a scenario where a human playable Kilo would need to track and pinpoint the carrier with precision and pass the data to the Oscar, so he can attack the CV. And also another where the human Akula needs to protect it. What must I do as Kilo player to give the Oscar the data for his attack?

Thanks
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 09-12-08, 02:00 PM   #7
Molon Labe
Silent Hunter
 
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
Default

Quote:
Originally Posted by Hitman
Thanks will try also.

My idea was to create a scenario where a human playable Kilo would need to track and pinpoint the carrier with precision and pass the data to the Oscar, so he can attack the CV. And also another where the human Akula needs to protect it. What must I do as Kilo player to give the Oscar the data for his attack?

Thanks
Classify the contact as hostile with High confidence, and promote it to the link.
__________________
Molon Labe is offline   Reply With Quote
Old 09-12-08, 02:01 PM   #8
TLAM Strike
Navy Seal
 
Join Date: Apr 2002
Location: Rochester, New York
Posts: 8,633
Downloads: 29
Uploads: 6


Default

Quote:
Originally Posted by Hitman
What must I do as Kilo player to give the Oscar the data for his attack?

Thanks
Simply promote to link the carrier with a high confidince and it set as 'hostile'. If your playing single player you might not even need to be a Periscope Depth to transmit on to the link. (BUG I know, just think of it as using a SLOT Buoy.)
__________________


TLAM Strike is offline   Reply With Quote
Old 09-12-08, 02:42 PM   #9
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,109
Downloads: 109
Uploads: 2


Default

Cheers

thanks again guys
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 09-25-08, 03:12 PM   #10
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,109
Downloads: 109
Uploads: 2


Default

All right, when placing a Bear in the mission and the Oscar at shallow depth it all works fine -except that the salvo the Oscar fires is not full, and when AEGIS units are present the missiles do not break through-

What I fail to see is how do I promote the contact to link in single player missions (I don't want to keep the Bear in the mission) :hmm:
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 09-25-08, 03:44 PM   #11
Molon Labe
Silent Hunter
 
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
Default

That's been answered in posts 7 and 8.
__________________
Molon Labe is offline   Reply With Quote
Old 09-26-08, 07:02 AM   #12
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,109
Downloads: 109
Uploads: 2


Default

Sorry Molon but it was answered that I should classify and promote to link. I can classify and I know how to promote the contact to the link in multiplayer (Right click in the contact and the menu gives you that option) but the option does not appear in my menu when in single player
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 09-26-08, 07:38 AM   #13
Dr.Sid
The Old Man
 
Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
Uploads: 0
Default

It has nothing to do with singpleplayer or multiplayer. The option should be there, at least when you are at PD with antenna up.
__________________
Dr.Sid is offline   Reply With Quote
Old 09-27-08, 03:25 AM   #14
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,109
Downloads: 109
Uploads: 2


Default

OK solved it!

The problem was that while checking the mission with "show true" on you don't get the context menu for "promote to link". Sorry, never noticed that before

The mission works and the Oscar fires his Shipwrecks when receiving the contact information, only problem now is he dowsn't shoot a full salvo, and that means it's not enough to hit the carrier if escorts are present :hmm:
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 09-27-08, 09:20 AM   #15
Molon Labe
Silent Hunter
 
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
Default

http://www.subsim.com/radioroom/show...ighlight=Oscar
__________________
Molon Labe is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:28 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.