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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sparky
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Hi,
Is there out there a guide of the menu_1024_768.ini file? I mean, what that means each of the variables and their values, as for example ParentID=0x40030000 Pos=16,-182,134,20 Color=0x585858FE Materials=1 Display=2;Linear Mat 0=data/menu/gui/layout/bgr00.tga MatFlags=0x1 TexFmt=0x9 Is there some guide about modding SH3, at least its text file? Tx |
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#2 |
Machinist's Mate
![]() Join Date: Sep 2006
Location: czestochowa
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I tried to find any menu*.ini solutions but still nothing. We need good coder for coding good SH MENU EDITOR tool but its sounds like only dreams
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#3 |
Sparky
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Well, it doesn't sound so difficult, I believe that even I could code myself a SH3 Menu Editor, IF I could obtain full (or enough complete) description of all the variables, what they do AND their possible values...in order to do some editor more useful than an improved notepad...
Last edited by Darkbluesky; 09-03-08 at 02:00 AM. |
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#4 |
A-ganger
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There are a SH4 menu maker. But I don't know it can do how much.
I also found one post tell some detail of menu_1024_768.ini. Not all but I guess about 1/3 secret. But I can not find the saved page in my office PC (may be in home PC), or remember some keywords to search it. Something I need to say is many MenuItemID is hard coded. You can not delete and replicate it. It can be move. onelifecrisis can do that. But my attempt have failed. -------------------- Just found it: [TEC] Tutorial: Deconstructing the menu_1024_768.ini file items http://www.subsim.com/radioroom/showthread.php?t=111832 Last edited by wdq4587; 09-03-08 at 02:53 AM. |
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#5 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
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For those who can read German, there's a menu.ini guide somewhere on another forum. I think it was latemail who wrote it but my memory may be wrong. I don't have a link, sorry.
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#6 | |
Maverick Modder
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#7 |
Machinist's Mate
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Lol
![]() Maybe someone make a FAQ how this ![]() ![]() |
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#8 | ||
A-ganger
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#9 | ||
Stowaway
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I think you 'Mind Freaked' someone. ![]() |
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#10 | |
Maverick Modder
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LOL @ privateer
On topic, here's some info I posted to Joe and Hitman in the U-Jagd forum during the concurrent development of OLC GUI and U-Jadg Tools. It's the only info I have which is written down anywhere. Note that since writing this I discovered that the tips I gave do not always work. For every "rule" that governs the menu file, there's an exception somewhere. ![]() This post is related to one thing: how to make an image look right in the menu file. Quote:
Last edited by onelifecrisis; 09-04-08 at 09:02 AM. |
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#11 |
Captain
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I wonder how smart those programmers in those big companies are with having to know all these stuff?
![]() How come you olc, know all that?? Are you all 160 above the freeze or what? Where is my place in this world? I am trying to read that but it freaks me out before the end of the first line.. Just wanted to say deconstructing the menu bla bla is for sh4 with some stupid zone.. The guys orientation is mainly on that darn zone, and his explanation is not so complicated like olc's, which in the end is not so bad but not so usable. Cheers p.s. anyone for a beer? |
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#12 |
Ocean Warrior
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sure, i'll have a beer! What's good in Croatia?
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__________________
"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#13 |
A-ganger
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I don't think the SH3 program is designed as a open project for you modder to easy make mod for it. They only not do some thing to prevent you to modify it, like some company would do. They have their home made tool called "Kashmir" function just like s3editor but never release it.
For example the GUI system, I mean 2D GUI, generally it should user a middle layer to connection the program code with menuitem. There are actually a middle layer file: Dials.cfg (and partly of command_en.cfg). But only cover a little part. Obviously the programmer think he can change code any time to meet the 2D GUI designer need. So there are no necessary to add it. If someone want make a extendable project, he will not code this way. Add a complete middle layer file will not need much work and may be even reduce himself work time. (For example he can add a function before MenuItem exist, so he don't need wait GUI designer) |
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#14 |
Stowaway
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If one takes the stance that something can not be done?
You are Doomed from the start to fail. No, We do not have Kashmir. But that fact has stopped no one. And things deemed impossible mere days ago? Are being done everyday!! The first step is to say to yourself, I can do it!! The next step is to just do it!! Time and time again until you find the solution. Then you 'Mind Freak' everyone! :rotfl: |
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#15 | |
Gunner
![]() Join Date: May 2006
Location: Germany
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pls contact me, if something isn´t that clear .......... LINKS : Web -Tutorial (Thread : see my Sig) |
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