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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#256 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
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you're welcome
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#257 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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finally decided to give this a whirl.
been reading the docs that came with it, and starting to understand the sliderule.. but when i go in game to actually use it... only the inner most wheel spins. im using GWX 2.1 and the OLCE2 and i installed the 1.31.GWX version of your mod. Last edited by gutted; 11-03-08 at 03:10 AM. |
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#258 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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nevermind.. it seems to be working now.
go figure |
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#259 | |
Commander
![]() Join Date: Aug 2004
Location: Linkoping, Sweden
Posts: 479
Downloads: 176
Uploads: 0
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![]() You say you are using the OLCE2. Well that comes with a GUI that is most of the U-jagd bit. /OB
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![]() SHIV:TMo 2.5, RSRD, SCAF OLC, Ralle's modpack SHIV: WDAD, Med Campaign SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD SHIII: LSH3 2015 Cold Waters with all bells and whistles Finally SHV but still unmodded and still a noob.... ![]() |
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#260 | ||
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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and i dont like the OLC GUI |
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#261 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
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hi gutted, i think probably you stumbled across the fact that the mouse often won't "capture" the outerwheel if you try and do it to the NE, SE, SW or NW of the sliderule - this is because of the square shaped alpha channel screen i used to make sure the outer wheel didn't interfere with the inner wheel. If you feel like tinkering with the workings you can adjust the dimensions of the alpha channel screen to make it less intrusive, or else just remember to try and grab the sliderule where it works
joe
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#262 |
Watch
![]() Join Date: Aug 2005
Location: Perth, Australia
Posts: 29
Downloads: 4
Uploads: 0
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I've just got back into SH3 and found this really interesting mod. I've yet to try it but I've been reading the manual to understand all the things it can do...very impressive! One question, The AOB section mentions using high power on the attack scope. I assume this is the 6x that comes with the standard game? If I use GWX, do I need to add a multiplier to compensate for the 10x of the GWX attack scope? I see you need to do this for range but I can't see it mentioned for AOB but it seems to make sense that I would have to. Thanks
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#263 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
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Hi Clacker
I'm glad you like the look of it! And reading the manual first??!! What kind of guy are you? ![]() Anyway, the GWX version wheels are already adjusted for the 10x, so you must download the correct version. at my filefront account you'll see options for
otherwise just use the non-DIY GWX file if you are interested in periscope TDC with your U-jagd tools, both Mikhayl and h.sie have relatively recently released combi-mods, that don't require extra work on your part best wishes joe
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#264 | |
Watch
![]() Join Date: Aug 2005
Location: Perth, Australia
Posts: 29
Downloads: 4
Uploads: 0
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Having a two year old makes it hard spending time in the game experimenting so I'm reading snippets (and trying to absorb it all) when I can....besides, if anyone can figure out that contraption without referencing your tutorial then hats off to them! Thankyou very much for your quick reply. I'm hoping the fits of laughter I can hear from my targets through the hydrophone will will now stop with your mod to hand.... ![]() |
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#265 |
Admiral
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Hello JoeGrundman or Hitman,
do you have the U-Jagd-Chrono in Vectorgraphics-format? I ask because I have to scale it down a little bit to fit it into a existing tga. Thanks, h.sie |
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#266 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
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Hi h.sie
i'm sorry. i lost all the photoshop psd files when i had to reinstall windows after a serious crash about 8 months ago. I'm afraid that's it. But you know, it's not so very difficult to make this image with photoshop. joe
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#267 |
Admiral
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Okay. But thank you nevertheless.
My advice: Always an external HDD as data mirror ...... |
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#268 |
中国水兵
![]() Join Date: Jun 2009
Location: Uppland, Sweden
Posts: 278
Downloads: 48
Uploads: 0
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This seems interesting. Where can I find these files now?
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#269 |
Planesman
![]() Join Date: Apr 2007
Location: China
Posts: 190
Downloads: 618
Uploads: 0
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#270 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
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OLC's mod doesn't have that last disk shown on the first page, though. But the rest is the same. It also depends on if he is using GWX3 or older or just stock or some other mod. He should check the first page which version fits him best. Worst case he needs to do the DIY version.
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My site downloads: https://ricojansen.nl/downloads |
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