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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Nov 2007
Posts: 26
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Hello,
Im debating getting SH4/UBM and i was wondering if there are any known issues with the Uboat missions update. SH4 is working flawlessly for me under 1.4 and i dont want to spend the money for 1.5 without asking around. Critiques or comments please! THanx... |
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#2 |
Machinist's Mate
![]() Join Date: Jun 2008
Posts: 127
Downloads: 1
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There are some issues with the U-Boat expansion pack - I've had a bit of problems with the graphics on my geForce 7600 and it took some fiddling back and forth with settings to make it work. I still have some issues with jelly-like water that I'll look into correcting later (when it REALLY starts nagging me hehe).
Also some minor problems with crew eyes turning odd or crew not leaving the bridge when the sub is submerged. The eye thing can be fixed by switching crewmembers back and forth and the other thing by a save/load. In spite of that I'm really glad I bought U-Boat Missions a short while ago. The game has some really interesting missions and features and I've had a lot of fun with it. -Lee
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"I'll rant as well as thou." Hamlet, Act 5, Scene 1 |
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#3 |
Navy Seal
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Ditto! You can transfer your career to SH4UBM by saving in port. Fleet boats are a little better and the U-Boat is a blast. Buy it and enjoy.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#4 |
Watch
![]() Join Date: Nov 2007
Posts: 26
Downloads: 4
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Im running a 8800gtx,
so will i experience the water issues you are refering to? or is it simply a Graphics card horse power issue.? Crew on deck and eyes... is that a frequent problem? One of the factors for SH4 is the immersion i enjoy in the game... sailing about for hours on the prowl, but visual bugs snap me back. |
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#5 |
Navy Seal
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I don't have thos problems and I'm running an EVGA 7600GT card. There have been some issues with Vista, but I'm not aware of what they are.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#6 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
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There's a U-Boat Mission forum here with alot of posts pro and con about the Addon.
You will find all your questions answered there. ![]() Good Luck. You'll need it. ![]() |
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#7 | ||
Machinist's Mate
![]() Join Date: Jun 2008
Posts: 127
Downloads: 1
Uploads: 0
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Quote:
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"I'll rant as well as thou." Hamlet, Act 5, Scene 1 |
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#8 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
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Both of these are issues with the core game. If you are not experiencing them now, chances are you won't with 1.5.
JCC |
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#9 |
Machinist's Mate
![]() Join Date: Apr 2005
Location: Dallas Texas
Posts: 129
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my crew are still on deck
![]() does that mean that they will always be under water or will a restart fix it? I got the expansion from direct drive |
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#10 |
Soundman
![]() Join Date: Jun 2005
Location: Forsan, Tx.
Posts: 143
Downloads: 9
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The crew staying on deck is a known issue. It happens when you alt-tab out of the game. Save, exit to main menu and reload. That will solve it. The save/reload, also works for the CO2 bug, which usually happens when surfacing under high time compression....CH
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#11 | |
Navy Seal
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![]() I don't think it's clearly understood exactly what causes these inconsequential anomolies, but they are most entertaining and easily fixed if they bug you. As you said, save and reload. You're back in business. That's hardly a game-breaker. Buy with confidence and enjoy.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#12 | |
Mate
![]() Join Date: Dec 2008
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"No Boom?" "No Boom, today. Maybe Boom tomorrow. Things always go Boom!" |
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#13 | |
Helmsman
![]() Join Date: Mar 2005
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