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#16 |
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Well Im not sure which file you mean, but I tried the same test above as in post #12 using GWX 1.03 files instead & the problem is gone! I still get good texture & smoke but disappears after a short period & altogether when I dive, later when I surface only the scortched texture is there.
![]() ![]() ![]() Edit: OK, it's the Submarine files, 1.03 run ok, 2.1 have the texture problem, knowing this has anyone any ideas as to the differences between the 2 versions?
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Sub captains go down with their ship! Last edited by Reece; 07-10-08 at 06:09 AM. |
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#17 |
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I have finally traced it to the NSS_Uboat7c.dat file, the GWX 2.1 causes the problem, I have probably got a mixup of file versions, does anyone know what other files are attached to this one that may cause the problem?
![]() Thanks. ![]()
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#18 |
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I haven't read the whole thread, but I've seen the same problem on other objects. It happens when the clip setting on the reflection model is set to -20 or similar. It needs to be set to zero.
See if you can find the damage reflection settings and set its clip height to zero. HTH OLC
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#19 | |
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Hi OLC, yes this is most awfull, Rubini's waterstream uses the GWX 2.1 NSS_Uboat7c.dat file so when used in 1.03 this problem occurs!
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![]() Also could this be a bug/problem with GWX 2.1 stock, can someone test it please? Cheers.
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Sub captains go down with their ship! Last edited by Reece; 07-10-08 at 10:32 AM. |
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#20 |
Stowaway
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All version VII U-Boats were modified in the reflections area by me.
I did not adjust the clip height so I doubt that is the problem. |
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#21 | |
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Just a suggestion. |
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#22 |
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I don't think so, you would be better off substituting it with the 1.03 dats, the main problem for me is that Rubini's mod uses the 2.1 file!
![]() A horrid thought is that this problem may exist for all GWX 2.1 U-boats!
![]() I need some one to run a mission, please, & deliberately allow the boat to receive a direct hit, from a deck gun, then dive the boat and see if the cloud stays on the surface following the boat around, also during the course of the mission even if repaired this cloud will remain! ![]() Thanks.
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#23 |
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Better yet.
Before I Richard around with the VII boats stuff. Try a different Sub. Same problem? Remember, it's not official support! That ended with the release of 2.1 And you are a maverick modder of sorts. (You devil you!!) Regards Mate! |
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#24 | |
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Koon kinda curious whats causing it myself... |
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#25 | |
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![]() ![]() ![]() @ Koondawg, Well that's totally wierd! I run a verey heavily modded GWX 1.03, with all the things I like, have played a career through with no probs, but not that many patrols since Rubini's Water stream mod, unfortunately the 2.1 dat file he used isn't compatable with 1.03, the obvious side effect! ![]() ![]()
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#26 |
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I just tested the VIIB & the IXC, both are ok!
![]() ![]() ![]() Have now tried a basic GWX 2.1 install, and it is still there! so it is something to do with 2.1 VIIC only! ![]()
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Sub captains go down with their ship! Last edited by Reece; 07-11-08 at 04:24 AM. |
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#27 | |
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#28 | |
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And what happened to your theory that the problem was in the .zon files? I had a similar situation to yours in a 7B while using Thomsen's No Instant Death Mod which had a modified .zon file. |
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#29 |
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Thanks Koondawg, It's amazing that no one has noticed before! I just went into a mission & selected a VIIC (1942), then went in guns blazing, with my finger poised just above the "C" key till I get a direct hit, generally never to come up again, but that's beside the point, just stay on an external view & you should see this nasty cloud hovering above the boats position, though the further the boat goes down the further the cloud rises!
![]() @ Von Zelda, I did replace the zon files but still had the problem, have now replaced all files & still there, I will look at the differences between the VIIC & VIIB dats. ![]() Edit: You can't just rename the files, they make calls to other files, sim, zon, etc with the same name, so renaming to VIIC the dat will still call for VIIB files!
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Sub captains go down with their ship! Last edited by Reece; 07-11-08 at 06:37 AM. |
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#30 |
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It has something to do with the node change to WaterReflection:
![]() All of the others are made up like the 1.03 files, you can see the structure is totally different: ![]() Why the change I don't know, but funny that the 2.0/2.1 VIIC version is the only one with this change! ![]()
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Sub captains go down with their ship! Last edited by Reece; 07-11-08 at 09:18 AM. |
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