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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Cambridgeshire - UK
Posts: 1,128
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I've had DW for some time now, but never really took it up seriously enough to learn the ins and outs of it. Now I'm looking to expand my knowledge and capability in the Los Angeles sub/FFG/SH-60 as my main platforms. Could someone please advise on the best place to look in regards to tutorials and reading material online? One more thing, would you recommend I start with stock, or should I go straight into Lamwi? I've read that a lot of the single player missions are neigh impossible with Lamwi installed, don't want to get out of my depth!
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![]() _______________________________________________ System Spec: Intel Core 2 Duo 2.4Ghz | 4Gb Corsair XMS2 Dominator DDR2 PC-2 6400 RAM | XFX GeForce 8800GTS 640mb PCI-E | Creative X-fi sound card | 250Gb HDD | Rest In Peace Dave, you will be missed. |
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#2 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Germany
Posts: 956
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Glad to have a new face aboard ...
However, how bout using the search function as thats all questions that have been discussed multiple times. Anyway ... try the DW Wiki / Commanders Academy & Dive Center for starters and again, using the search function of this here board will yield results too. Cheers OS |
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#3 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Cambridgeshire - UK
Posts: 1,128
Downloads: 0
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Hey OneShot, yeah sorry... I'm rather lazy when it comes to searches. I'll have a look at the DW wiki.
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__________________
![]() _______________________________________________ System Spec: Intel Core 2 Duo 2.4Ghz | 4Gb Corsair XMS2 Dominator DDR2 PC-2 6400 RAM | XFX GeForce 8800GTS 640mb PCI-E | Creative X-fi sound card | 250Gb HDD | Rest In Peace Dave, you will be missed. |
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#4 | ||
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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Granted. But next time salute the ensign and present your green ID card.
Quote:
FFG: MaHuJa's FFG guide SH-60: Oneshot's OWTOP (meant for P-3 operators, but a lot of it is transferable to the helo) All of these guides are available at Subguru's Downloads page Also check the tips & tricks vault at the CADC. Quote:
![]() The learning curve is a bit flatter with LWAMI as compared to stock because you have some new features and weapons to contend with. But all that really means is in addition to reading the DW manual and refering back to it as you play, you also need to read and reference the LWAMI readme. You'll also have to deal with more capable AI opponents in LWAMI, but I don't think that should be intimidating. Stock AI platforms are useful for target practice. LWAMI AI platfroms excel at being practice targets (their air defenses work properly and they "know" how to evade a torpedo, so you will get fairly good practice from trying to hit them) and also they are useful on occasion for torpedo evasion practice. Most of the time a mission gets near-impossible with LWAMI it is because the mission was designed with stock parameters in mind, not because LWAMI makes it "harder." Just to take one exampe that comes up a lot, in the stock campaign there is a mission where remaining undetected is a goal. Enemy submarines and the players submarine are spawned in specified areas and may be quite close to each other. In LWAMI, one of those enemy subs, an Oscar, has a towed array, but in stock DW it does not. If you start too close, the TA will allow the Oscar to detect you at mission start. But, if you don't start close enough for an immediate counterdetection, all you have to do is maintain your distance and the mission is easy mode.
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#5 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Cambridgeshire - UK
Posts: 1,128
Downloads: 0
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![]() ![]() ![]() "Torpedo in the water! Bearing 260!" Oh crap, she found us! "Launch countermeasures!" Oh, yes, this is the moment where I realise I forgot to load more active CM's. I fired some during my turn away from the target incase of a launch. I fired passive ones anyway, just in case. I heard no pinging, so I thought perhaps it was a bad solution, it might have missed. *KABOOM!* "She's out of control captain, we are sinking!" ![]() Gawd dammit lol ![]() Man I love this sim. My heart litterally skipped a beat when I heard that Torpedo in the water call! lol ![]() I don't like the Kilo much, I thought I'd be ok with a diesel boat after driving a VIIC for so long... completely different ball game. Looks like I'm heading for the SSN's!
__________________
![]() _______________________________________________ System Spec: Intel Core 2 Duo 2.4Ghz | 4Gb Corsair XMS2 Dominator DDR2 PC-2 6400 RAM | XFX GeForce 8800GTS 640mb PCI-E | Creative X-fi sound card | 250Gb HDD | Rest In Peace Dave, you will be missed. |
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#6 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
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Downloads: 27
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If you're playing stock DW, there is an active intercept baffled area to the stern, you not hearing pings doesn't mean you're safe.
But yeah, because of how close in Kilos have to get, they tend to get OMGWTFpwned in the face a lot.
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