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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: What time period would you like the Cold War Mod to encompass? | |||
Early Cold War: 1947 to the early 1960s |
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148 | 14.18% |
Mid Cold War: 1960s to 1980s |
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195 | 18.68% |
Late Cold War: 1980's to 1991 |
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147 | 14.08% |
I want the whole thing! 1947 to 1991 |
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554 | 53.07% |
Voters: 1044. You may not vote on this poll |
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Thread Tools | Display Modes |
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#181 |
XO
![]() Join Date: Aug 2007
Location: Italy
Posts: 418
Downloads: 261
Uploads: 2
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@ Angeldust
The typhoon is coming (I hope soon) and as soon as it will be available I'll post the donwload link for you as usual. The 500 meters limit is something still related to sh3 that remained in sh4. I think it must be a limit of the game engine because i could not find anything to mod for this. Probably it's hard coded. But keep in mind that it is dangerus to dive below 1000-1200' because the depth you have under the keel is not the same everywhere, and if you'll go too deep you'll be hitting the ground continuously. I have set my 688 to a 1500' normal dive depth (quite realistic, 460meters more or less) and i had destroyed my sub at least 5 times. I had to rise at 450 very often to avoid mountains. Of course it if sufficient to check the D.U.K often and react accoridngly, also a realistic navigation may be funny for realism-lovers.
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#182 |
Swabbie
![]() Join Date: Mar 2008
Location: Koblenz, RLP. Germany
Posts: 14
Downloads: 22
Uploads: 0
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next problem. with the scripting in the upcdata i can't get the boats to work in the campaign - the game crashes all the time after loading .. damn!
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#183 |
A-ganger
![]() Join Date: Feb 2008
Location: Italy (Florence)
Posts: 77
Downloads: 3
Uploads: 0
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some news about oscarii???
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#184 | |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
Downloads: 39
Uploads: 0
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Last edited by Fincuan; 03-25-08 at 08:16 PM. |
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#185 |
Weps
![]() Join Date: Apr 2005
Posts: 359
Downloads: 46
Uploads: 0
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I'm having a little problem myself,It seems The Electric Boat Co. forgot to add a little item at the shipyard to my Gato!!!!!!!
![]() ![]() ![]() I'm not sure when this bug crept in,I was not able to add the modded subs using JSME so I installed directly to SH4 folder,So far it's only the Gato class missing the conning tower.This is from War patrol mode. Any ideas or help would be great!!! Thanks |
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#186 |
Swabbie
![]() Join Date: Mar 2008
Location: Koblenz, RLP. Germany
Posts: 14
Downloads: 22
Uploads: 0
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yup. it worked since the time i realized that i can't put the sub in the game alone but have to replace another... now i'm having fun hunting japanese destroyers and nailing them to the seaground
![]() ehm.. anyone of you know how to change the sub's name in the campaign? even one who knows the correct number of the movie- "USS Dallas"? greetz a.d. |
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#187 | |
XO
![]() Join Date: Aug 2007
Location: Italy
Posts: 418
Downloads: 261
Uploads: 2
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Take it easy!...It has a better aerodynamic coefficient now. Less fuel consumption and more speed. :rotfl:
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"Memento Audere Semper"
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#188 |
Weps
![]() Join Date: Apr 2005
Posts: 359
Downloads: 46
Uploads: 0
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:rotfl: Yeahh This guy called and wants to use my new "stealth" boat as an Escort Carrier to refuel scout planes in the south Pacific,I'm refitting for trap wires now!!!:rotfl:
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#189 |
Weps
![]() Join Date: Apr 2005
Posts: 359
Downloads: 46
Uploads: 0
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O.K. I'll stop after these......I promise
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#190 | |
XO
![]() Join Date: Aug 2007
Location: Italy
Posts: 418
Downloads: 261
Uploads: 2
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"Memento Audere Semper"
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#191 |
Watch
![]() Join Date: Mar 2008
Posts: 24
Downloads: 6
Uploads: 0
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Hi,
I have the same matter than Badaboom. Since I have install manually the sub, 688i, 627a and LeRedoutable, the tower of gato and the tower of LeRedoutable are disappear in the game. And during the game, I can't go to the tower view in LeRedoutable. But curiously, I can see them in the museum whereas the tower of 688i is not the good one. Is there anybody who know how to solve it? ![]() Greatings. |
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#192 | |
XO
![]() Join Date: Aug 2007
Location: Italy
Posts: 418
Downloads: 261
Uploads: 2
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I had the issue with the french Le Redoutable as well. Personally I had not the problems with other submarines, but the mess in the museum section is quite "normal". That's because turrets and equipment change through the war. And the museum shows turrets and equipment of '43 '44 only (I do not know). Are you using other mods??
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"Memento Audere Semper"
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#193 |
Watch
![]() Join Date: Mar 2008
Posts: 24
Downloads: 6
Uploads: 0
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Thank's for your welcome Andycaccia.
I don't use other AddOn. But I will test in mission during 1943 or more to see if I find the same result that in the museum. ![]() |
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#194 |
Weps
![]() Join Date: Apr 2005
Posts: 359
Downloads: 46
Uploads: 0
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Do any of you Skippers use the mod SH Editor?If so is it easy to use?
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#195 | |
XO
![]() Join Date: Aug 2007
Location: Italy
Posts: 418
Downloads: 261
Uploads: 2
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Are yuou talking about S3D editor or the SH4 Torpedo loadout editor?
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"Memento Audere Semper"
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