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Old 03-20-08, 09:00 AM   #46
WhiskeyBravo
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I like this mod very much, thank you w_clear for your efforts.

One thing I've noticed though is that if I have Lightshafts selected in the graphics options I get a 'Northern Lights' type effect with the sky at night:



The screenshot doesn't really show the effect very well but it is very noticeable in game.

With the Lightshafts switched off I get a nice clear sky:



but obviously, I lose the lightshaft effect when submerged.


Any body else get this issue? Is there a graphics card setting to adjust perhaps?

I'm running:
SH4 1.5
TMO
TMO Sp1
RSRDC
CBS News Mod
Optics2 over TM
Environament 4.0 Mod

On an:
A64 X2 6000
2 GB RAM
GeForce 8800GT
1280x1024 AF=App Controlled AA=4x VSync=On

Regards,

WB.
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Old 03-20-08, 09:17 AM   #47
M. Sarsfield
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WB,

I get the same effects in the sky with light shafts turned on. I keep light shafts and post filtering off. My computer is about the same as your setup, except that I am using the 7600GT pci-e card. I need to get another one for SLI hook-up.
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Old 03-20-08, 09:20 AM   #48
W_clear
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Quote:
Originally Posted by AVGWarhawk
@W_ clear,

I think capt-frank loves the fog!!!!!. It does look very real to me. I can not play with the fog turned on as it kills my FPS. Even with it off I still get a nice effect of mist and fog. I just about ran over two Sampans in the thick mist as I did not see them. Super nice mod and the new added mist gives hunting a whole new meaning.

Hahahahah..........In fact my original idea does not hope heavy fog weather visibility is so near. The submarine can't fight. :p
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Old 03-20-08, 09:23 AM   #49
capt_frank
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I only have full screen glare and environmental effects turned on in-game. I quit using volumetric fog some time ago for some reason. The pic I posted was using only the two items listed above.

And yes. I like the fog as it is rendered on my rig!!
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Old 03-20-08, 09:25 AM   #50
M. Sarsfield
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I was messing with the volumetric fog setting and it did seem to thicken the fog when I turned that option off in the graphics menu.
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Old 03-20-08, 09:38 AM   #51
AVGWarhawk
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Quote:
Originally Posted by W_clear
Quote:
Originally Posted by AVGWarhawk
@W_ clear,

I think capt-frank loves the fog!!!!!. It does look very real to me. I can not play with the fog turned on as it kills my FPS. Even with it off I still get a nice effect of mist and fog. I just about ran over two Sampans in the thick mist as I did not see them. Super nice mod and the new added mist gives hunting a whole new meaning.
Hahahahah..........In fact my original idea does not hope heavy fog weather visibility is so near. The submarine can't fight. :p
Yes, but fog was a real thing as well as rain squalls so this effect you have is very good and a new dimension for finding and attacking. It is quite cool really. Like I said, looming out of the fog was two sampans that I just about ran over. 500 yards away. Nice work.
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Old 03-20-08, 09:47 AM   #52
Paajtor
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Quote:
Originally Posted by WhiskeyBravo

One thing I've noticed though is that if I have Lightshafts selected in the graphics options I get a 'Northern Lights' type effect with the sky at night

The screenshot doesn't really show the effect very well but it is very noticeable in game.

With the Lightshafts switched off I get a nice clear sky

but obviously, I lose the lightshaft effect when submerged.


Any body else get this issue? Is there a graphics card setting to adjust perhaps?

I'm running:
SH4 1.5
TMO
TMO Sp1
RSRDC
CBS News Mod
Optics2 over TM
Environament 4.0 Mod

On an:
A64 X2 6000
2 GB RAM
GeForce 8800GT
1280x1024 AF=App Controlled AA=4x VSync=On

Regards,

WB.
Maybe it's because there is NO lightshafts-file in this mod?
Read here...a post about version3.2.
I can't test it right now, but if you want, you can grab the lightshafts-folder from ROW (Data/shaders/LightShafts/), and place it in your game, in the shaders-folder, obviously.
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Old 03-20-08, 09:53 AM   #53
TheBlobThing
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So I have to turn volumetric fog on to get visibility back? Aww, my rig is too slow to have fog turned on. So I have to stop using this mod again? Pity, I liked the other effects very very much...

There is no minor tweaking I can do myself to make the fog a little less intrusive?
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Old 03-20-08, 10:23 AM   #54
momo55
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Quote:
Originally Posted by AVGWarhawk
Quote:
Originally Posted by capt_frank
Look at these foggy conditions (I actually thot my video cards had bit the dust)...

Couldn't even see the bow of the boat.

I hear a fog horn
That"s exactly what i dit in '74 AVG . This is the second ship i served on as a sailor before becomming a petty officer. It's a MSI (MineSweeper Inshore) of the Belgian Navy and called "Merksem"(a city in Belgium).

We had to navigate from Zeebrugge to Oostende (+-30 km with leaving and entering the port) alonge the shoreline of the cost.
I was ordered to take place on the bow with a mate and lissen for any noise of fishermen in theire little boats and foghorns .

From where we stude , we couldn't see the chart/radarroom (a few meters away) on the pic .

The tension was high on board i remember and it took us several houres (cant remember how many) to reach our destination save and sound .

Great mod W.Clear ! Like it verry mutch

Quick question while i'm posting : Dit addon +patch 1.5 solved the lightning ? I'm on a U-boot and a fleetboat patrol at the moment (MultiSH4) buth havend had thunder till now .

greetz all
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Last edited by momo55; 03-20-08 at 11:41 AM.
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Old 03-20-08, 10:25 AM   #55
M. Sarsfield
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Lightning is still an issue, regardless of environmental add-on.
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Old 03-20-08, 10:31 AM   #56
kakemann
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This looks great! Will try now, and post back later

Thanks for the effort
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Old 03-20-08, 11:19 AM   #57
Canonicus
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Quote:
Originally Posted by Paajtor
Quote:
Originally Posted by WhiskeyBravo

One thing I've noticed though is that if I have Lightshafts selected in the graphics options I get a 'Northern Lights' type effect with the sky at night

The screenshot doesn't really show the effect very well but it is very noticeable in game.

With the Lightshafts switched off I get a nice clear sky

but obviously, I lose the lightshaft effect when submerged.


Any body else get this issue? Is there a graphics card setting to adjust perhaps?

I'm running:
SH4 1.5
TMO
TMO Sp1
RSRDC
CBS News Mod
Optics2 over TM
Environament 4.0 Mod

On an:
A64 X2 6000
2 GB RAM
GeForce 8800GT
1280x1024 AF=App Controlled AA=4x VSync=On

Regards,

WB.
Maybe it's because there is NO lightshafts-file in this mod?
Read here...a post about version3.2.
I can't test it right now, but if you want, you can grab the lightshafts-folder from ROW (Data/shaders/LightShafts/), and place it in your game, in the shaders-folder, obviously.
To solve this problem simply remove the shafts.dds file, (found in the Misc folder), from the environmental 4.0 mod folder prior to installing it.

This will clear up the night sky and you will still get underwater lightshafts.

Cheers!

Last edited by Canonicus; 03-20-08 at 11:31 AM.
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Old 03-20-08, 12:28 PM   #58
M. Sarsfield
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Thanks for the tip.
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Old 03-20-08, 12:36 PM   #59
AVGWarhawk
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Quote:
Originally Posted by TheBlobThing
So I have to turn volumetric fog on to get visibility back? Aww, my rig is too slow to have fog turned on. So I have to stop using this mod again? Pity, I liked the other effects very very much...

There is no minor tweaking I can do myself to make the fog a little less intrusive?
When the fog is turned off in options, you still get haze and fog appearance. It is not as good with the fog option checked but it is still very good with what you do get and still a factor when playing.
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Old 03-20-08, 12:38 PM   #60
AVGWarhawk
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Quote:
Originally Posted by momo55
Quote:
Originally Posted by AVGWarhawk
Quote:
Originally Posted by capt_frank
Look at these foggy conditions (I actually thot my video cards had bit the dust)...

Couldn't even see the bow of the boat.

I hear a fog horn
That"s exactly what i dit in '74 AVG . This is the second ship i served on as a sailor before becomming a petty officer. It's a MSI (MineSweeper Inshore) of the Belgian Navy and called "Merksem"(a city in Belgium).

We had to navigate from Zeebrugge to Oostende (+-30 km with leaving and entering the port) alonge the shoreline of the cost.
I was ordered to take place on the bow with a mate and lissen for any noise of fishermen in theire little boats and foghorns .

From where we stude , we couldn't see the chart/radarroom (a few meters away) on the pic .

The tension was high on board i remember and it took us several houres (cant remember how many) to reach our destination save and sound .

Great mod W.Clear ! Like it verry mutch

Quick question while i'm posting : Dit addon +patch 1.5 solved the lightning ? I'm on a U-boot and a fleetboat patrol at the moment (MultiSH4) buth havend had thunder till now .

greetz all
I like your yellow men on the bow. Fog like that would scare the heck out of me,
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