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Old 03-03-08, 10:48 AM   #31
tomfon
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I am simply fond of submarines. What's more, the game is as immersive as it can be.Do not forget: in this game you lose the war so victory and winning are not the motives.

P.S. I have to admit that if you want to be effective i.e. sinking a lot of ships,being silent especially when you are playing in high realism level then you must be somewhat of a psycho(but only for the purposes of the game!).
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Old 03-03-08, 12:36 PM   #32
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I like subsims, sh3commander GWX2.0, because it's one of the few games(if not the only game) that I play where I can use mathematics. It offers a great deal of variety with encounters, attacks, and areas to go.
Normally I play to just do something. It could be an escape from reality, anxiety, stress, or just plain fun.
I'm also a fan of submarines and have been reading about them since I was a kid. Playing games like Silent Service, Red Storm Rising, SS2, Up Periscope, etc... just came as a natural evolution to my interest. I think that submarines are as close as we can get to a starship too! I think that deep down inside of all of us is a desire to explore.
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Old 03-03-08, 03:59 PM   #33
Adriatico
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- Imersion, feeling of Atlantic WW2

- Washing my brain of my daily obligations and stress

- Like ocean activities - from my room

- General interest in WW2 activities, history and simulations

......

Reamaining 96 reasons will be published in my biography...

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Old 03-03-08, 05:51 PM   #34
Gezoes
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The last subsim I played was Silent Service I.

Then, after a quarter of a century and a zillion games later, I saw the first screenshots of SH3.

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Old 03-03-08, 07:07 PM   #35
UnterseeBoogeyMan
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1. I like watching secondary explosions
2. The GWX team did a great job mirroring actual ops from the war, so if you study up, you can be at the right place/right time and leave your own footprint.
3. Aces of the Deep started the sub-love I have now. The idea of one sub against the world requires cleverness/boldness that is very appealing. You're like an under-water Billy the Kid.
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Old 03-03-08, 07:15 PM   #36
danurve
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Interest in WW2 history, the battle of the Atlantic, and U-boats.

I like the stratigy of the game, and swearing at the computer.
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Old 03-03-08, 07:21 PM   #37
Taz1969
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Well for me ,i got into SH3 cuase i was so sick and tired of playing World of Warcraft ,i have played that game for 3 years while paying Blizzard 17 bucks a month to do so.I had played alot of first person shooters and some flight sims before that and loved the flight sims.Im not sure really how i come about SH3 but somehow i did and my heart like skipped a beat.I knew this was something i had to try.From the first 2 min. in the game i knew i found my new addiction.I have learned more historical stuff from playing this game than i thought was possible.Alot from the forums and alot in game.Its a amazing community here and a really well thought out game.With GWX it is like a masterpiece,its a challenge,its exciteing and no 2 careers seem to be the same.At this point it seems like one could play this for years to come and never do the same patrol twice. for me
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Old 03-03-08, 09:28 PM   #38
bert8for3
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Same as a lot of people here, I guess. Big history nut generally, with particular interest in WW2. Played Silent Service and SH2, but my pc's were never up to the latest games, so I got fed up with pc games. Then a newer pc and SH3 came together at the same time. Always liked immersion/simulation stuff.
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Old 03-04-08, 11:07 AM   #39
Iron Budokan
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I like the realism and the historical aspects of the sim.
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Old 03-05-08, 04:37 AM   #40
msalama
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1) I've always been a history buff, and WWII as we know largely created the world we're still living in.

2) I'm interested in vintage technology, WWII-era machinery included.
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Old 03-06-08, 04:24 AM   #41
Graf Paper
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Default Why do I play Silent Hunter 3?

Me like blow up ships!
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Old 03-06-08, 04:36 AM   #42
msalama
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Yah an' dat 2 Herr Kaleun
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Old 03-06-08, 06:33 AM   #43
siber
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I find that 1st person shoot'em up games just don't work for me, as blasé aggression will often achieve the same results as sound strategy.

However, in realistic simulations such as SH3 (with all automatic assistance provided by the software - ship recognition, AOB calcs etc. - disabled) success depends upon good planning, preparation and execution. Steaming in, all guns blazing, will more often than not result in failure.

Being a scientist, I enjoy seeing my calculations of speed, range, AOB etc, and tactical preparation working as planned, and feel great satisfaction at success.

Also, the dynamic campaign means that, although the situations are often similar and the task the same, the actual happenings are never the same twice, giving the game longevity and enduring interest. This is prolonged by the gradual improvement of your opponents, and the ability to upgrade your equipment (submarines, torpedo types, sonar etc.) as time progresses.

Finally, the simulation acts as a practical history lesson, teaching me what crews of u-boats went through better than any documentary or film on tv (which tends to miss out the boredom, the cramped space, the feeling of uncertainty/fear when being depth charged etc).

Basically, with the simulation (and mods - great work all you modders/dev teams.) as realistic as possible, I enjoy and learn from the experience, both doing tasks that were required in real life and feeling the emotions that come with it.

To be honest, I think that this sort of game should be played/demonstrated in schools as joint lessons in history, maths, physics and socialogy. Perhaps that's a new market that game dev teams could look into?
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Old 03-06-08, 08:14 AM   #44
Sailor Steve
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I'm sorry; what kind of stupid question is that?

It's like a woman asking a man why the only things he ever cooks are chili and spaghetti? The only correct answer: there's something else?:rotfl:

I play it because it's there, of course.
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Old 03-06-08, 08:40 AM   #45
Kipparikalle
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I just happen to like WW2 simulations.
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