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Old 02-12-08, 09:25 AM   #1
W_clear
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Default Environmental color 3.0 MOD

Water color more realistic Environmental color 3.0 .

1. I adjusting the color of sky and sea moor Truer . When the wind speed 1 or 5 meters. You can see white wave is in the daytime.

2.Have adjusted the specially good effect that the surface of water of depth charge explodes .

3. Hit the splash of the naval vessel after adjusting splash and torpedo which bombard the sea.

4.It is too bright to correct in the sea water color of mornings in 2.0. Mistake of the sea water with too deep color at noon.

5.Torpedo tail foam.
This MOD can be used under any edition alone.





















Links
http://files.filefront.com/Environme.../fileinfo.html

Last edited by W_clear; 02-12-08 at 11:33 PM.
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Old 02-12-08, 09:27 AM   #2
W_clear
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Last edited by W_clear; 02-12-08 at 11:34 PM.
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Old 02-12-08, 09:28 AM   #3
DavyJonesFootlocker
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Love it! You got another link? Some sites are banned by the Gestapo (erm, I mean my IT Dept.)
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Old 02-12-08, 09:28 AM   #4
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Old 02-12-08, 09:38 AM   #5
DavyJonesFootlocker
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Wow great stuff! I have the Pacific Mod I take it this will overwrite them right? And do I install your mod over TM or after? Geez, I'm now a member of the 'Annoying Questions Club'.
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Old 02-12-08, 09:39 AM   #6
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Nice work W_clear


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Old 02-12-08, 11:03 AM   #7
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Very nice work WClear . It's a shame we don't work together on a common project.

I am trying to improve on the torpedo wakes do you think you can help me? - seeing you ar good with the splash-stuff

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Old 02-12-08, 11:14 AM   #8
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Quote:
Originally Posted by kriller2
It's a shame we don't work together on a common project.

I am trying to improve on the torpedo wakes do you think you can help me?
Would make for some good results I am sure


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Old 02-12-08, 05:21 PM   #9
SS-18rider
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Hello!

Nice colours as always The ocean truly looks dramatic at 15m/s, but I´ve got a flying submarine that can´t pitch correctly in those big waves. Maybe you should decrease the height of the waves a bit and still keep the lovely colours of the water???

Anyway thanks!
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Old 02-12-08, 07:10 PM   #10
W_clear
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Quote:
Originally Posted by DavyJonesFootlocker
Love it! You got another link? Some sites are banned by the Gestapo (erm, I mean my IT Dept.)

Another link:

Download-Link:
http://www.live-share.com/files/305427/Environmental_color_3.0__MOD.rar.html
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Old 02-12-08, 07:12 PM   #11
W_clear
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Quote:
Originally Posted by kriller2
Very nice work WClear . It's a shame we don't work together on a common project.

I am trying to improve on the torpedo wakes do you think you can help me? - seeing you ar good with the splash-stuff

Kriller2
Thanks .I am very willing. But my English is too poor .
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Old 02-12-08, 07:17 PM   #12
W_clear
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Quote:
Originally Posted by SS-18rider
Hello!

Nice colours as always The ocean truly looks dramatic at 15m/s, but I´ve got a flying submarine that can´t pitch correctly in those big waves. Maybe you should decrease the height of the waves a bit and still keep the lovely colours of the water???

Anyway thanks!
I don't decrease the height of the waves a bit ,Because height of the waves is realistic. The big wave seen is like this if I go to sea. Sorry.
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Old 02-12-08, 07:41 PM   #13
kriller2
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Quote:
Originally Posted by W_clear
Quote:
Originally Posted by kriller2
Very nice work WClear . It's a shame we don't work together on a common project.

I am trying to improve on the torpedo wakes do you think you can help me? - seeing you ar good with the splash-stuff

Kriller2
Thanks .I am very willing. But my English is too poor .
Thats okay. I have been trying some different things to make the torpedo wake better: http://www.subsim.com/radioroom/showthread.php?t=130818 , but as I am no expert on splashes it's made by trying something, testing it and trying something else

I would like it to be more like this picture:
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Old 02-12-08, 09:36 PM   #14
W_clear
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Quote:
Originally Posted by kriller2
Quote:
Originally Posted by W_clear
Quote:
Originally Posted by kriller2
Very nice work WClear . It's a shame we don't work together on a common project.

I am trying to improve on the torpedo wakes do you think you can help me? - seeing you ar good with the splash-stuff

Kriller2
Thanks .I am very willing. But my English is too poor .
Thats okay. I have been trying some different things to make the torpedo wake better: http://www.subsim.com/radioroom/showthread.php?t=130818 , but as I am no expert on splashes it's made by trying something, testing it and trying something else

I would like it to be more like this picture:
Right! I will do it.
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Old 02-13-08, 02:44 AM   #15
W_clear
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I try to revise it, can only reach this result now. Because SH4 use Wake _ At Torp.tga file, turns from 128x512 into 32x1536. So the amended result can't be embodied in reality.
I will try to change it again



Last edited by W_clear; 02-13-08 at 02:54 AM.
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