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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jan 2008
Posts: 13
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So... 1st ever mission in SH4.
Everything seemed ok, until I got 'ship spotted' in the message log but the time compression stayed at 1026 (so obviously I didn't even see what nationality the ship was) Is this a known bug or is there a setting someplace? |
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#2 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
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Are you running stock or with mods?
I asked a similar question a while back. Apparently you'll drop out of warp if it's a warship or a merchant but not a fishing boat (but you'll still get the warning). Having said that I haven't had that problem since using Trigger Maru and RSRD mods. |
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#3 |
XO
![]() Join Date: Mar 2007
Posts: 420
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If it is an enemy you usually drop to 8 TC, if it is anything other than enemy you stay the same.
I believe there is a file somewhere in here that you can overwrite the stock options to drop you to 1:1 for any occurance.
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----------------- Snuffy! |
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#4 |
Swabbie
![]() Join Date: Jan 2008
Posts: 13
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Thanks for the replies.
Transition from SH3 to SH4 isn't just as easy as I thought (I'm old) Running TM 1.7.6 and RSRD3 |
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#5 |
Frogman
![]() Join Date: Oct 2007
Location: Pulaski Tennessee
Posts: 290
Downloads: 32
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This is what i did. Following these extremly simple steps will auto drop TC to 1 upon radar detection or visual sighting. Hope this helps.
Go to Documents/SH4/data/cfg/main now change the values marked with a * to match the following TimeStop=0 RealTime=1 LandProximity=4 CriticalDamage=1 CrewEfficiency=128;1 AirEnemyDetected=1 * SoundEffects=2 CharacterAnim=4 EnemyDetected=1 * RadioReport=2 * Particles=8 PrayState=8 HunterState=32 3DRender=32 Maximum=8192 * = change in value and make sure to save changes. Now also go to Programfiles/Ubisoft/SH4/data/cfg/main and make the exact same adjustments and save. Last edited by claybirdd; 02-11-08 at 01:06 PM. |
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