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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: If I was Ubisoft the next thing I would do would be... | |||
Make another expansion to SH4 this time with Japanese subs + Japanese strategic control |
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11 | 8.59% |
Make another expansion this time with less generic ports and harbours |
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2 | 1.56% |
Make a sequel to Destroyer Command with small fleet actions eg Convoy Commander |
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29 | 22.66% |
Make a larger WWII fleet action sim ala "Task Force 1942" |
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21 | 16.41% |
Make a World war 1 subsim |
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4 | 3.13% |
Make a Cold war subsim 1950s- 1960's era |
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5 | 3.91% |
Make a Cold war subsim 1980s- 1990's era |
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10 | 7.81% |
Make an MMORPG with ships subs & aircraft to control |
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12 | 9.38% |
Make SH5 an Atlantic subsim with "local wolfpack control |
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20 | 15.63% |
other, please list. |
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14 | 10.94% |
Voters: 128. You may not vote on this poll |
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#1 |
The Old Man
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Location: Ayr,Scotland,UK
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If You were deciding on the next in the SH series what would you do? (We all know the real answer is shut down the series cut the dev team to 5 personnel, develop a cute puppy dog game and make 10 times more money but let's assume Ubisoft is more "philanthropic to subsimmers" than that!)
Update... I've setup the same poll over at the Ubi forum, it will be interesting to see any variations between the two communities. Update 2: Only 10% of viewers voting, Vote, vote, vote... remember the devs may be watching for your opinion on their next move!
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"The action is simulated...the excitement is real!" Microprose Simulation Software. Last edited by Sonarman; 02-11-08 at 02:03 PM. |
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#2 |
Let's Sink Sumptin' !
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Well...I went with a Destroyer Command 2. I think reviving that franchise is everdue. If it could be developed for multi-player between subs and surface ships even better.
Maybe it's me, but it seems like there have been a lot of SH5 and what comes next threads lately. Makes me wonder if people are already bored with SH3 and 4.
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#3 |
Navy Seal
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OK, I'll bite
Cash flow being the name of the game, what better strategy than to collect monthly cash from people who do not play a game! How do you do that? MMORPG, using automatic monthly credit or debit card charges!
![]() Hey, it's a business and the object of business is money. Wonder how many people who do not play Runescape continue to pay for months or years before they finally close the spigot? Free money ain't a bad deal. ![]()
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#4 |
The Old Man
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I went for DC2 as well as I don't think the original game really gave the concept a good run. Imagine DC2 with the massive improvements in graphics and gameplay that SH3 had over SH2 it could be awesome.
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"The action is simulated...the excitement is real!" Microprose Simulation Software. |
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#5 | |
The Old Man
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#6 | |
The Old Man
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It' probably the riskiest strategy of those listed as it would require heavy investment and a large team and online sales not guaranteed, but with four years of development in the series to base it on they have a good headstart. Plus and it's a big plus all of the monthly fees would go direct to Ubisoft not to retailers or distributors. They'd probably make as much on two montly subs as they do in selling a full price game through retail. It would also give us constant updates and improvements. MMORPG hell.... MMONWS (Massively Multiplayer Online Naval Warfare Simulation) that's more like it.
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"The action is simulated...the excitement is real!" Microprose Simulation Software. Last edited by Sonarman; 02-11-08 at 07:52 AM. |
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#7 |
The Old Man
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Make another expansion of SH4. This can only get better!
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#8 |
Grey Wolf
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You left out the one expansion possibility that no WW2 subsim has touched. British and Dutch boats in the Pacific and Med.
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#9 | |
The Old Man
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"The action is simulated...the excitement is real!" Microprose Simulation Software. Last edited by Sonarman; 02-11-08 at 08:53 AM. |
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#10 | |
The Old Man
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Oops you are right I should of remembered that as I am British and my wife is Dutch! That would make a great addon particularly as SH enjoys strong sales in Europe.
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"The action is simulated...the excitement is real!" Microprose Simulation Software. |
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#11 |
The Old Man
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Good idea Sonarman. They need some improvements in the sim as well especially with the wind relative to objects. All this and other corrections can be incorporated in a new expansion. I always thought it strange that events surrounding the air attack on Cavite on Dec. 20, 1941 was left out.
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"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura. ![]() My Silent Hunter 5 mantra is this......"Torpedo missed, sir!" ![]() A P-400 is a P-40 with a Zero after it. ![]() A proud member of the Wikipedia Haters Club |
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#12 |
The Old Man
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I also should have had an option to model just one sub in the game eg Gato or Type 7 but with everyting modelled from bow to stern i.e. more of a "study sim", with more in depth control as an option such as engine management, torpedo loading, provisioning etc
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"The action is simulated...the excitement is real!" Microprose Simulation Software. Last edited by Sonarman; 02-11-08 at 08:55 AM. |
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#13 | |
The Old Man
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"The action is simulated...the excitement is real!" Microprose Simulation Software. Last edited by Sonarman; 02-11-08 at 09:14 AM. |
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#14 |
Grey Wolf
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I'm all for the Destroyer Command concept allowing for online play between a human controlled sub and a human controlled destroyer (that would have been fantastic for SH3).
Personally, I'd settle for any game that arrives after being tested up the hoop and is a finished, quality product vice a beta being palmed off as the finished item!! Let the devs do their job!!! |
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#15 | |
Navy Seal
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![]() Dick O'Kane was a three man project: aaronblood, gutted and myself. I'm just the shameless promoter. ![]()
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS Last edited by Rockin Robbins; 02-11-08 at 09:29 AM. |
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