![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Seaman
![]() Join Date: Jan 2008
Location: Midwest US: Great Lakes
Posts: 39
Downloads: 0
Uploads: 0
|
Hull damage and consequences
Hey guys- been going thru sub school and the like. Been extending my training missions by clicking "Return to game" and navigated from the NAV site to Pearl for fun.<took a very long time, but for someone with flu, what the heck!>
Hey one thing I think I learned: I wound up by an island named 'Kolonial' with docks- don't know whose or something like that: getting my way around the islands I ran into trouble in the way of a sandbar or something: got the repair crews working on all issues and wound up with 82% battery capacity, and more importantly, "Hull damage: -84%". I went to 80 feet and imploded some time later (sorry, no clip available ![]() So- my question is, what exactly does "Hull damage: -84%" in the Damage Control panel mean in this case? Trying to make ALL my noobish errors in some meaningless mission so I got it right when it counts. I had done a search of the PDF manual as well as this forum for the term "hull" but came up null Thanks in advance for any and all advice. Triad Last edited by Triad773; 02-05-08 at 11:03 PM. |
![]() |
![]() |
![]() |
#2 |
Commodore
![]() Join Date: Feb 2005
Posts: 622
Downloads: 0
Uploads: 0
|
![]()
The hull damage indicator is an indication that your hull has suffered structural damage of some kind - holes, plate/rib buckling, whatever. In other words, your hull strength and integrity has been compromised in some way and to some degree. It's a fairly vague indicator though.
A hull that's showing 84% damage is not going to stand up to too much stress though. A near miss by a shell or bomb, or too much water pressure as you discovered by diving too deep. Your poor bashed up hull gave way under the pressure of the water at depth. Also, hull damage is non-repairable for the most part. At least not by your crew and not while at sea. You need to return to port to get that kind of damage repaired. It is the sim's way of letting you know that the damage is structural and requires the skills and equipment of a good yard crew to fix. Rule of thumb with hull damage, especially high values like you had, is stay surfaced, or if you must dive, stay as shallow as possible.
__________________
My Father's ship, HMCS Waskesiu (K330), sank U257 on 02/24/1944 ![]() running SHIII-1.4 with GWX2.1 and SHIV-1.5 with TMO/RSRDC/PE3.3 under MS Vista Home Premium 32-bit SP1 ACER AMD Athlon 64x2 4800+, 4GB DDR2 RAM, 400GB SATA HD Antec TruePower Trio 650watt PSU BFG GeForce 8800GT/OC 512MB VRAM, Samsung 216BW widescreen (1680x1050) LCD |
![]() |
![]() |
![]() |
#3 |
Seaman
![]() Join Date: Jan 2008
Location: Midwest US: Great Lakes
Posts: 39
Downloads: 0
Uploads: 0
|
![]()
Hey seafarer thanks for that info. Yeah common sense would have lead me to a similar conclusion, but I saw the number associated with hull damage and did not get if it meant I was that percentage 'out of luck' or good to go. Well lesson learnt and I was at least glad it was on a training mission instead of a career I was trying to perpetuate.
~S~ Triad |
![]() |
![]() |
![]() |
#4 |
The Old Man
![]() Join Date: Dec 2007
Location: Stink Drunk in Trinidad
Posts: 1,572
Downloads: 138
Uploads: 0
|
![]()
I got 20% hull damage when I foolishly came to close to a merchie with a deck gun. 10 of my crew were injured but they healed over time and was still able to complete a 35-day patrol and diving as deep as 155 feet even 200 feet.
__________________
"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura. ![]() My Silent Hunter 5 mantra is this......"Torpedo missed, sir!" ![]() A P-400 is a P-40 with a Zero after it. ![]() A proud member of the Wikipedia Haters Club |
![]() |
![]() |
![]() |
|
|