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#1 |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
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hi hunters,
been looking through the mod enabler and fancied the above, but could not find it in gwx2 manual... have i missed it and also, what does it do ? cheers
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[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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#2 |
Soundman
![]() Join Date: Jan 2008
Posts: 149
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Better looking explosions etc.
€: lol thank you ^^ Last edited by Gezur(Arbeit); 02-03-08 at 01:36 PM. |
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#3 |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
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JESUS !!
YOU WERE QUICK GEZUR ! cheers!!
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[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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#4 |
Planesman
![]() Join Date: Oct 2007
Location: mississippi
Posts: 190
Downloads: 51
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Puts big holes in the ships, looks very cool....the only mod i've added to gwx 2.0
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#5 | |
Soundman
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#6 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
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In addition to the Enhanced Effects you can add the Torpedo Final. They work well together.
If you want to compare just load up the Torpedo Training mission and do a visual test. Get 2-3 of the merchants burning and sinking quite nice the smoke is really thick and black. I did a re-install of SH3 and GWX 2.0 ![]() ![]()
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#7 |
Chief of the Boat
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IMO a very nice mod, and well worthy of consideration
![]() http://files.filefront.com/Torpedo+d.../fileinfo.html |
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#8 | |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
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