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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How realistic do you play? | |||
Overkill |
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63 | 21.58% |
Hard |
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201 | 68.84% |
Arcade |
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28 | 9.59% |
Voters: 292. You may not vote on this poll |
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Thread Tools | Display Modes |
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#196 |
中国水兵
![]() Join Date: Dec 2007
Location: Perth, Western Australia
Posts: 279
Downloads: 22
Uploads: 0
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I'm at 88%... I have realistic ship sinking time off, Weapons Officer assistance and manual Targeting on.
I play with the OLC GUI though, so I also have my periscope stabilized. Oh and the external camera of course to catch some of the eye candy, I'm disciplined enough not to use it for cheating... it would spoil the fun anyway. I think thats it, soon I will start my new career, I think I have had enough practice with the manual targeting... OLC GUI is a godsend. ![]()
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E8400 @ 4.00Ghz standard vCore, Gigabyte P35C DS3R @ 445 Mhz, Leadtek GTX 280, 3 x 1GB Kingston DDR2 800 @ 890Mhz, 250GB +160GB HDD, Terratec DMX 6fire 24/96, Silverstone ST60F 600W, Logitech Z-5500 THX ![]() |
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#197 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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Hi to all after a few months spent in bed ill instead of my sub.
![]() Today I'm purchasing a new copy of SHIII as my previous one went to a friend and stayed there for good. And today evening I'm going to play anew, again with 100% reality settings. The only thing that I'm not planning to do as for now is manual navigation, there will be no other compromises: I plot manually, I play DiD, I never watch my sub from outside (unless in pen or on the surface). Manual plotting was the best thing I've ever experienced playing any computer game, and it rapidly busted my effectiveness at sea. I just can't imagine playing again SHII, where you can see all the surrounding ships in the map view and shooting torpedoes becomes a routine. The new thing to learn is going to be counting screw rotations as soon as it will be possible in GWX 2.x. ![]()
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#198 |
Helmsman
![]() Join Date: Mar 2007
Location: Aotearoa
Posts: 108
Downloads: 0
Uploads: 0
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Map updates ON (tried with OFF but hated it!) and manual targeting (no weapon officer) he just loads the torpedoes!
![]() I love to look at my boat and ships sinking etc so external camera stays on. People have often asked here if it would be possible to see your sub only. In the command.en file there is an option to view sub but it doesn't have a key assigned to it. Does anyone know if it would be possible to give this entry a key and then you could just put the ; in front of the other views to disable them? See below: [Cmd49] Name=Camera_on_unit Ctxt=1 missing key page=? The ones that everyone else uses are these ones: [Cmd50] Name=Camera_on_next_unit Ctxt=1 Key0=0xBE,,">" Page=0x34000000,3714 [Cmd51] Name=Camera_on_prev_unit Ctxt=1 Key0=0xBC,,"<" Page=0x34000000,3714 This would solve the gamey cycling thru ships problem and if you had F12 disabled when you are under attack from escorts you could only see your boat 100+ mtrs down. Anybody?
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#199 |
Watch
![]() Join Date: Dec 2007
Location: CG2343
Posts: 18
Downloads: 2
Uploads: 0
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Hi. Playing with no weapon officer and external views (more claustrophobic sensation) is funner and aprox. the strategic to engage enemy ships with real, in spite you can make nice screenshots or the weapon officer not lift a finger
![]() The real navigation mod will be my next step, but at the moment is on bench. I think that would be interesting open a post about it and put your experiences with it and overall usefull to unexperienced sailors like me. PD: whats DiD? I never hear talk about it. |
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#200 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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Magnito – DiD is ”Dead is Dead”, that means no reloading your game after being killed or after something went wrong.
Today I realised why I don't like external camera view – I sek the feeling of being in the iron coffin, blind and almost deaf deep there, in the dark. The pings sounds much more deadly when there is no way to look out. ![]()
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#201 |
Planesman
![]() Join Date: Dec 2006
Location: Pennsylvania
Posts: 189
Downloads: 0
Uploads: 0
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I play GWX 2.0 at ~72%, with WO assistance, no duds, and external views on. I'd like to slowly move into a higher realism level, but with a family and limited PC time for gaming, I try to get the most out of something that i can in the time i have. Plus i enjoy watching the hits on the ships from external and taking some nice screenies. It is definitely much harder to sink a ship with 1 torp now, and that really adds to the sim. I also don't reload if i die/sink but have had to on occasion use my saves to recover from a CTD. No matter what you just Gotta love the GWX guys.
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309th Wild Ducks www.56thvfw.com |
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#202 | ||
Watch
![]() Join Date: Dec 2007
Location: CG2343
Posts: 18
Downloads: 2
Uploads: 0
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or "sweaty forehead and start to shiver" option activated. ![]() |
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#203 |
Old Gang
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well i play at 94% realism... i leave the weapon office assistance coz if the weapon officer are not going to assist me, them whatta hell is he doing in my boat, am i right? that is his job, its no the kaleun's job to go around the measerements and books and everything to fire a damn torpedo... i find it more realistic!
and i edited the external camera view to 0% realism penalty, but i almost never use it... sometimes i just want to take a view of something very interesting, like the bottom of the sea or a big explosion or a bunch of guys talking on a pier, but then i pause the game and navigate the camera around... and inside my head i know thats *extra*, not real... i hardly use the deck gun, sometimes when i find a small ship alone and unescorted, and i dont edit the ammo. about the torpedos, i have edited them to a more powerful blast... eyecandy, yes... but i think kpt lehnmann is right... to each his own... i can play on 100% realism and sink 60, 70k tons per patrol and return home safely, but i think that for some players (like me) eyecandy is a very good way to make the game even more interesting... and about DiD... i save my patrol once per patrol, and i reload it if something goes wrong, but i do that coz i cant rely on my system... once per patrol my computer crashes to desktop, so i cant just DiD... if i dont save, ill never end a patrol... when i get a better computer and i have no problems with running the game, yes, DiD will be a pleasure... =) and a good hunt for u all! ![]() |
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#204 |
Seaman
![]() Join Date: Jul 2007
Posts: 42
Downloads: 96
Uploads: 0
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I play at 100 % realism with OLC, GWX and Real navigation mod. I also play Dead is Dead because it's much more exciting then
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