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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
![]() Join Date: Nov 2007
Location: Italy
Posts: 108
Downloads: 122
Uploads: 0
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It annoys me a lot that SHIII engine does not track the sinking of warships, so that ships I already sunk keep spawning again in the following missions of a career.
I understand this is due to the fact that ships spawn according to a fixed roster, which is not influenced by campaign events. I wonder if this could be a "manual" workaround to the problem: - Use SH 3 Commander with the option "Use real ship names in patrol logs" - Make a copy of the "Roster" folder, strip it of all subfolders but the "sea" ones and make that a "mod" for the MODS folder of JSGME - Activate your "mod" via JSGME - When in port after a mission, rollback SH 3 Commander, deactivate the "mod" via JSGME, alter the *.cfg files of the warships you have sunk, matching the names with SH 3 Commander data. You should modify the DOD= value to match with "your" sinking date EXAMPLE Suppose you have sunk the HMS Revenge on oct. 12, 1942. Pick the BBRevenge.cfg file and modify it like this ----------------------------- [UnitClass] ClassName=BBRevenge UnitType=11 AppearanceDate=19160316 DisappearanceDate=19480301 DisplayName=Revenge Class [Unit 1] Name=HMS Revenge DOC=19160316 DOD=19480901 replace this with 19421012 [Unit 2] Name=HMS Royal Oak DOC=19160616 DOD=19391014 ... ------------------------------ then save the file in your "modded" "Roster" folder and reactivate the "modded" folder via JSGME. - Launch again SH3 Commander and on your next mission that particular ship shouldn't be able to spawn any more. Do you think this could work, kaleuns? Gute Jagd Buhring |
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#2 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Possible
Trouble is the game has a possibility of spawning a Revenge as this date AppearanceDate=19160316 DisappearanceDate=19480301 <------------- means the unit class is still available till 48 Alter that to finish earlier and there is a chance the game will CTD if the campaign files call for it later Besides that SH3commander can still generate the Revenge name even after its sunk and altered in the way you describe The ship names list SH3 commander uses just picks from the top of a particular unit class Unless you alter that as well |
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#3 |
Officer
![]() Join Date: Apr 2005
Location: Astoria , Oregon
Posts: 246
Downloads: 0
Uploads: 0
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I one time sunk a Liner 3 times but only got credit for one kill .... it was tied up at a dock at some harbor ( north France near channel .. don't remember name ) .... I would leave after sinking it ... then return when weather calmed back down and it would there again .......
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