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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
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Privateer now I think I know what that DivingDuck's Readme tells. It means it is impossible to differentiate between normal running and silent running ambient light.
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#17 |
Stowaway
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If anyone could do it?
It would be DD! I have no contacts that know the Sub Interior as well as he does!! But that's what makes this Modding stuff so.... so...... ummm... Well, some are great in one area, some are great in others!!! Makes it all interesting is the phrase I guess. LOL |
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#18 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
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Moin,
@Privateer: You make be blush. ![]() @Castout: Unfortunately there is no trigger that can be used to differentiate between night and silent operation. I just wrote the respective line (ReadMe) to emphasise that only the InteriorLights may be changed using the TweakFiles. Sorry for confusing you. Regards, DD
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#19 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
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Yea you got me confused by those wording but this sort of ambiguity is really inevitable. I got one example: Impossibility is an impossibilty.
That sentence has two really contradicting meanings. Depending on how one percieve it. DD is there any way to make the broken lights stay off for prolonged period of time say 10 good minutes? Which file should I tweak? Is it at all possible to use the mini tweaker ?:hmm:
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#20 | |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
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Hey Castout,
Quote:
![]() As for the lights, I guess you like to simulate longer lights repair times? Havenīt checked this matter so far. But itīs impossible to use MiniTweaker unless somebody writes a tweak file. And I havenīt covered it with mine. From what I remember about lights and their controller, Iīm afraid it canīt be done. But never say never. What I can do for sure is make one or more lights flicker "randomly". But donīt expect much, the light would start flickering with the very beginning of your mission. Regards, DD
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#21 | ||
Commander
![]() Join Date: Aug 2004
Location: Linkoping, Sweden
Posts: 479
Downloads: 176
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![]() SHIV:TMo 2.5, RSRD, SCAF OLC, Ralle's modpack SHIV: WDAD, Med Campaign SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD SHIII: LSH3 2015 Cold Waters with all bells and whistles Finally SHV but still unmodded and still a noob.... ![]() |
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#22 | ||
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
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I don't mean to trouble you DD. Only try it when you feel that you want to. I realized you have RL to attend to and perhaps other bunch of great mods in progress. I still can't believe that you actually did it with the Open command room mod.
Can the flicker start when the sub is taking damage and it stay off for prolonged time...okay okay I might be pushing it LOL ![]() Quote:
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#23 | |||
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
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Hey they may have censored that out ![]() I never got to see that sequence. Are you sure it was U-571?:rotfl: Bon Jovi should stick with his guitar and never jumped to become an actor. I'm not saying he's terrible but it ruins his prestige as a rock artist real bad...
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#24 |
Stowaway
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I like John.
He's not one of those drug useing, screw you I'm a rock star, persons. Acting is not his best side for sure! But he has done alot of good with his fame and fortune. And continues to. |
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#25 | |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
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#26 | |
Black Magic
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How's that for a wild idea? I'm currently playing around with these kind of ideas and experimenting with them ![]() |
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#27 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
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Well I don't know what that means but that sounds good
![]() Crossing my fingers...
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#28 | |
Commodore
![]() Join Date: Aug 2008
Location: U-30
Posts: 600
Downloads: 917
Uploads: 12
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It is pure Gold Dust and makes the game! (May I say...May your God be with you!) KUrtz
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Schleichfahrt Rudder: GWX KC.vQ https://www.mediafire.com/file/taz1r...XKC.vQ.7z/file ![]() |
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#29 |
XO
![]() Join Date: Jun 2008
Posts: 427
Downloads: 59
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I have thought about "silent running" awhile ago and ran some tests.
I used an additional speed dial set to 1 knot only, but the graphics was not a dial but the "run silent" command icon, it worked successfully. I read that racerboy had got the Revolution Dial to work which would be even better. Its better to set rpm to 100, as above this you can be heard and this would set max silent speed for different boat types. I thought of using the original "silent running" for shut down of auxiliary equipment only (not totally silent), useful when you are a bit further away and want to run 2 knots with less noise. So what is needed is the rev dial set 100 min/max with a command icon graphic and attach it to the Commands_en.cfg and CE commands. |
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#30 | |
XO
![]() Join Date: Jun 2008
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