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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
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^^^ something else to add a collision node to...
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#17 |
Watch Officer
![]() Join Date: May 2007
Posts: 339
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I wonder what was the deepest they've gone during that 17 hours silent running. :hmm:
Very interesting story btw!
__________________
I only need one torpedo. ![]() Last edited by V.C. Sniper; 12-03-07 at 08:26 PM. |
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#18 |
Medic
![]() Join Date: Oct 2007
Posts: 164
Downloads: 124
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Nice reading Thank you.
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#19 | |
Ace of the Deep
![]() Join Date: Jul 2007
Location: The details of my life are quite inconsequential
Posts: 1,049
Downloads: 4
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If your target has a 30 degree AOB, the range from his base course line equals the current range divided by 2. |
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#20 | ||
Grey Wolf
![]() Join Date: Mar 2001
Location: Sydney, Australia
Posts: 818
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#21 | ||
Watch Officer
![]() Join Date: May 2007
Posts: 339
Downloads: 1
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I only need one torpedo. ![]() |
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#22 |
Mate
![]() Join Date: Aug 2007
Posts: 55
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Great post! It's hard to get them to talk. I hang out with a group of vets (mostly destroyers and corvette people) at the local naval museum and they will answer direct questions, but rarely do they reminisce. After hearing that the SH4 Add-on would have Type XXI U-boats, I asked if any of them had any experience with them. Only one had heard one of them in the last days of the war off the English coast, and it was moving so fast they couldn't get a fix on it. They got one ping and it was gone. It makes me look forward to trying one out.
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