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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Nov 2007
Location: Israel
Posts: 14
Downloads: 10
Uploads: 0
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Question about skinning
I want to make a new skin for some aircrafts and subs.
The problem is that SH Textures are hard to be painted. Because for example in an aircraft, the wings are here, and the nose is there, and it's hard to know what part belong to what. How do you handle that, there is a tutorial or something? Thank you. |
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#2 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
Uploads: 0
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![]() Quote:
![]() The best way to do that.. is use an original skin. Divide it in blocks, give every block a specific color. Load it up and see where all the colors are on the boat. One small warning.. SH4 uses the same textures on different parts of the boat. Also the texture is mirrored. Left side is the same as right side, just mirrored. |
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#3 | ||
Swabbie
![]() Join Date: Nov 2007
Location: Israel
Posts: 14
Downloads: 10
Uploads: 0
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![]() Quote:
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