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Old 11-11-07, 07:00 PM   #1
U-Cass
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Just starting out on 100% realism. OLC's mod. Big Problem. When it's dark I find it difficult to

a) identify flag

b) calculate range/AOB (periscope depth)

how do others do this would like to see methods used :hmm:
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Old 11-11-07, 08:07 PM   #2
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You do what a real Kaleun would have done. Shot first and asked questions later, or creep up nice and close and hope they don't see you.

AOB and speed calc etc is explained in a whole bunch of threads. Good ole manual fireing! Get OLC's new GUI cos it can actually make this task a little easier and accessible from the periscope screen.
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Old 11-11-07, 09:28 PM   #3
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Sometimes the only way to identify a flag (if its a single merchant) is to simply get them all riled up by fireing a deck gun shell at em.


If you simply cant identify the flag outside of minimal torpedo range, simply forget about the ship.

you dont gotta take out everything you see.
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Old 11-11-07, 09:51 PM   #4
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Hey Pack why not? Sink 'em all!:rotfl::rotfl:
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Old 11-11-07, 10:00 PM   #5
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If only the viable targets were set to all for a period of time as it was in Real Life
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Old 11-12-07, 06:43 AM   #6
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Hi again U-Cass

About the flags... yep, well, that's the problem with it being dark

About getting the range/aob... normally, just use the range/aob finder. On really dark nights, bringing down the range/aob finder can make it impossible to actually see the target ship (because of the contrast between the two) so in those situations I suggest before lowering it you count vertical marks using the marking lines on the side of the scope, and only then lower the range/aob finder to calculate the range. If you know the convoy's course you can calculate the AOB from that - or, again, count marks using the lines on the scope.

Hope this helps
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Old 11-12-07, 06:46 AM   #7
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On topic, sort of...

In GWX IIRC I get a radio message at some point during the war telling me that it's OK to shoot neutral ships if they aren't properly lit-up.

I could be mistaken but I'm sure I remember seeing US ships sailing with UK ships in a convoy early in the war, which were not lit up.

Is my memory playing tricks? If my memory is right... can I shoot those US ships and get renown for it?
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Old 11-12-07, 07:05 AM   #8
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Quote:
Originally Posted by onelifecrisis
I could be mistaken but I'm sure I remember seeing US ships sailing with UK ships in a convoy early in the war, which were not lit up.

Is my memory playing tricks? If my memory is right... can I shoot those US ships and get renown for it?
I've seen this too. You do get your renown docked if you attack neutrals....even in a convoy full of legitimate targets.
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Old 11-12-07, 07:18 AM   #9
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Ah, okay, good to know... thanks Torplexed
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Old 11-12-07, 03:48 PM   #10
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OLC. Hi Again. Since downloading your mod I have installed it. Done loads of testing, found it hard work doing everything manually. Uninstalled it...found map updates etc way to easy and missed your Brilliant HUD's. Installed it continued career and first ship I came against (pitch black night) fired 4 torps missed (my errors) went alongside and only by being within 400-700 yards tell it was a german merchant. All because it was pitch black november alongside norway!

I know I can't go back to 74% realism. At night have decided to plot course (using 3min rule) get in firing range (90% AOB) wait until spot flag then fire. (Unless you can add neutral/enemy/ours from WO that would be nice)

Where a Patrol lasted 2 evening sessions on 74%, maybe 3/4 sessions on 100%.

God knows when I hit a convoy.
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Old 11-15-07, 05:15 PM   #11
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In RL the subs sometimes trailed a potential target for many hours until they could determine, whether it would be an authorized target or should be allowed to pass unharmed....

Puts more reality to it, if you trail and identify it in the next mornings daylight...
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Old 11-15-07, 05:48 PM   #12
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hey, it is easy if she dont have lights on, it is not yours, SINK HER
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Old 11-15-07, 06:36 PM   #13
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Quote:
Originally Posted by U49
In RL the subs sometimes trailed a potential target for many hours until they could determine, whether it would be an authorized target or should be allowed to pass unharmed....

Puts more reality to it, if you trail and identify it in the next mornings daylight...
Oh, sure, just be realistic!:rotfl:

Actually, I had forgotten that. You're right, they did sometimes shadow for hours until they were sure of the target.
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Old 11-15-07, 08:51 PM   #14
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That's why we play Realistic not easyistic.
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Old 11-15-07, 09:33 PM   #15
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Just because it has the lights off you can't assume that it is an enemy. Wouldn't a German merchant also have the lights off? I believe the Brits also had a few subs out and about...
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