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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
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Originaly Panthercules was having some major stutter problems with his game and did some digging to in his game to see what might be going on and found some discrepencies in the main CFG file's that differed from what he wanted from settings and more.
I went a step further and fully checked out the main settings for graffic's and more and so far everyone who has made these changes have gotten better frame rate's and a smoother running game. These file's can be opened and adjusted with any thing like word pad after making changes just save them and start up the game and play. Data/CFG/Main.cfg and GFXSettings.cfg and Effects.cfg This is my set up for the Data/CFG/Main.cfg: [SETTINGS] LoadingMovie=No VoiceCommand=No DisableMessages=No EventCamera=No [TIME COMPRESSION] TimeStop=0 RealTime=1 LandProximity=4 CriticalDamage=1 CrewEfficiency=128;1 AirEnemyDetected=1 SoundEffects=2 CharacterAnim=4 EnemyDetected=8 RadioReport=8 Particles=8 PrayState=8 HunterState=32 3DRender=32 Maximum=8192 [VIDEO] Resolution=1024,768,60,22 this one depends on what you have the video graffic's set for. DynamicShadows=Yes this was no FullScreen=Yes Synchronized=Yes this was no I had it checked for a yes TextureResolutionHigh=Yes [SOUND] Music=Yes VolumeGeneral=100 VolumeMusic=100 VolumeFx=100 VolumeSpeech=100 VolumeRadio=100 VolumeGeneralMute=false VolumeMusicMute=True this was false even though I had it checked in game VolumeFxMute=false VolumeSpeechMute=false VolumeRadioMute=false Max3DSounds=32 SoundTravel=True this was false even though I had it checked in game [Ubi.Com] GameName=SILENTHUNTER4 Version=SH4PC1.0 RememberCDKey=true [DEVELOPING] DevDebugEnable=No this was yes DevEditEnable=No this was yes MiniDump=No this was yes Now for the Data/CFG/GFXSettings.cfg: [Minimum] DepthBufferEffects=0 Filters=0 Glare=0 UnderwaterDispMap=0 LightShafts=1 this was 0 3DShipWakes=1 this was 0 DetailedWaveRipples=1 this was 0 UnitNormalMaps=1 ShipCausticsEffects=1 this was 0 Ship3DDamage=0 CharacterDetail=1 this was 0 ParticlesDetail=5 TerrainObjectsDensity=2 TerrainObjectsLODSize=10 GammaCorrection=50 VolumetricFog=0 [Medium] DepthBufferEffects=0 Filters=0 Glare=0 UnderwaterDispMap=1 LightShafts=1 3DShipWakes=1 DetailedWaveRipples=1 UnitNormalMaps=1 ShipCausticsEffects=1 Ship3DDamage=1 CharacterDetail=1 ParticlesDetail=8 TerrainObjectsDensity=5 TerrainObjectsLODSize=8 GammaCorrection=50 VolumetricFog=0 [Full] DepthBufferEffects=1 Filters=1 Glare=1 UnderwaterDispMap=1 LightShafts=1 3DShipWakes=1 DetailedWaveRipples=1 UnitNormalMaps=1 ShipCausticsEffects=1 Ship3DDamage=2 CharacterDetail=1 ParticlesDetail=10 TerrainObjectsDensity=8 TerrainObjectsLODSize=5 GammaCorrection=50 VolumetricFog=1 now for the Data/CFG/effects.cfg: [WaterDroplets] DifractionCoef=0.03 WaterSpeed=3 MaxBlurMipMap=4 [BlurEffect] MaxBlurMipMap=4 [Glare] LOD0Factor=0.7 these are level of detail setting's LOD1Factor=0.7 these are level of detail settings LOD1=3 this is a total level of detail setting I hope it help's people out for their own game's. Also as it has been pointed out in the main SHIV save folder in My Document's there are file's in there that can be adjusted. MyDocuments/SHIV/Data/CFG Main.cfg and GFXSettings.cfg Last edited by leovampire; 11-15-07 at 05:50 PM. Reason: Needed more of an explination on what it does. |
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#2 |
Eternal Patrol
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And also gave Kriller2 an increase of 8 FPS above and beyond what he already had. You end up with better graffics as well with thr reflections and more.
Last edited by leovampire; 11-06-07 at 06:36 PM. |
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#3 |
Silent Hunter
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Nice find! I was crusading against micro-stutters in the early days of SH4, but we never came up with anything apart from the Devdebug-thingy. I dont have the stutters with my 8800 (had a 7950GT), but I will try this anyway.
Edit: No noticable difference here, but then I dont have any problems at all.
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![]() Last edited by stabiz; 11-06-07 at 06:48 PM. |
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#4 | |
Sea Lord
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What mod is it ?? :hmm: thanks
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#5 | ||
Eternal Patrol
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#6 |
Navy Dude
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Made a nice improvement in my game, maybe cause dynamic shadows was turned off, line on horizon , transition looks much better. allaround nice improvement on my 8800 GTS card. Changed files in saved game as well as SH4 root directory just to be sure, nice find Leo. Thanks for info
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#7 |
Lucky Jack
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I'll give this a try with the ATI card. Report back later
![]() Ok, I made a few minor changes as most of what was there was the same as you posted. No frame gain noticed. Anyway, I forgot about the minidump deal and change all those to no.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road Last edited by AVGWarhawk; 11-06-07 at 09:06 PM. |
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#8 |
Admiral
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Are you sure it helps to alter those CFGs in the main game folder? Just asking, because main.cfg and GFXSettings.cfg also exist in My Documents/SH4, which has traditionally been the place to do it. Also, all my gfx settings are as they should be in the My Documents/SH4/Data/main.cfg, while the one located with the main game has none of them.
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#9 | |
Seasoned Skipper
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#10 | |
Watch Officer
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#11 | ||
Eternal Patrol
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#12 | |
Grey Wolf
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That's how it appears to me, anyway. The only real visible effects actually occur when the cfg's in the C:/My documents/ folder are changed. There has to be 2 cfg's; one for the players choices, and one for the game to know what the defaults are.
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#13 |
Commander
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I modified some things in my user's directory main.cfg. I have an NVIDIA 7600 GT, it seems to have improved my framerate by about 7 fps.
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#14 |
Watch Officer
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I made the changes this morning in the My Documents/SH4 folder as I did last nite in the main game CFG files, with the exception of "Synchronized", and I am enjoying the same great benefits.
Works for me! ![]() |
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#15 |
Stowaway
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Does anyone know whether this kind of information is forwarded to the devs? It would be a shame if they were unaware of it with a patch due to be released. It would seem to be the kind of change that they could easily do and maybe improve on...:hmm:
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