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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Commodore
![]() Join Date: Oct 2007
Location: Scotland
Posts: 634
Downloads: 64
Uploads: 0
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ju88
just glad there are modders out there with the ability to recognise the potential of this great game, then have the passion to create such a submersive (no pun intended) simulation of such an under used genre of WWII. the time and effort are obvious. the thanx the other day to you guys was more for the help and time you all gave without what i expected would be "tut tuts" and mutch rolling of the eyes at a newb!!!
cheers von hally ![]() |
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#17 |
Chief of the Boat
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Enjoy the GWXperience
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#18 |
Engineer
![]() Join Date: Jul 2007
Location: Portland, OR
Posts: 213
Downloads: 28
Uploads: 0
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One other thing you might want to try, and it's if you're up to it, is to take out the DDs using your rear tube (if you have a sub with one). The DDs will often times after passing over you will circle around to make another pass. Track them and as soon as they are right at 180 degrees in your periscope you let em have it. One time in one convoy I sunk 3 DDs this way before moving on to the convoy it self.
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